Minor coding style change.

This commit is contained in:
hiker 2015-05-30 12:16:38 +10:00
parent e5a7f27f19
commit 642216da83

View File

@ -152,7 +152,7 @@ void Shaders::destroy()
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// Shader loading related hook // Shader loading related hook
static std::string LoadHeader() static std::string loadHeader()
{ {
std::string result; std::string result;
std::ifstream Stream("header.txt", std::ios::in); std::ifstream Stream("header.txt", std::ios::in);
@ -166,7 +166,7 @@ static std::string LoadHeader()
} }
return result; return result;
} } // loadHeader
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
// Mostly from shader tutorial // Mostly from shader tutorial
@ -191,7 +191,7 @@ GLuint loadShader(const char * file, unsigned type)
Code += "#define VSLayer\n"; Code += "#define VSLayer\n";
if (CVS->needsRGBBindlessWorkaround()) if (CVS->needsRGBBindlessWorkaround())
Code += "#define SRGBBindlessFix\n"; Code += "#define SRGBBindlessFix\n";
Code += LoadHeader(); Code += loadHeader();
if (Stream.is_open()) if (Stream.is_open())
{ {
std::string Line = ""; std::string Line = "";