Add patch by lennartack to avoid segfault when game is running with --no-graphics parameter
Ticket #1029 git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@13613 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -494,8 +494,16 @@ void Track::loadQuadGraph(unsigned int mode_id, const bool reverse)
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core::dimension2du size = m_mini_map_size
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.getOptimalSize(!nonpower,!nonsquare);
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m_mini_map = QuadGraph::get()->makeMiniMap(size, "minimap::"+m_ident);
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m_minimap_x_scale = float(m_mini_map_size.Width) / float(m_mini_map->getSize().Width);
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m_minimap_y_scale = float(m_mini_map_size.Height) / float(m_mini_map->getSize().Height);
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if (m_mini_map)
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{
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m_minimap_x_scale = float(m_mini_map_size.Width) / float(m_mini_map->getSize().Width);
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m_minimap_y_scale = float(m_mini_map_size.Height) / float(m_mini_map->getSize().Height);
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}
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else
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{
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m_minimap_x_scale = 0;
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m_minimap_y_scale = 0;
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}
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}
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} // loadQuadGraph
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// -----------------------------------------------------------------------------
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