Fixed bullet debug view.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4593 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk
2010-01-31 23:08:23 +00:00
parent e17df53539
commit 5def2dd4f6

View File

@@ -767,9 +767,14 @@ void IrrDriver::update(float dt)
main_loop->abort();
}
m_device->getVideoDriver()->beginScene(false, true, video::SColor(255,100,101,140));
const bool inRace = race_manager->raceIsActive();
// With bullet debug view we have to clear the back buffer, but
// that's not necessary for non-debug
bool back_buffer_clear = inRace && UserConfigParams::m_bullet_debug;
m_device->getVideoDriver()->beginScene(back_buffer_clear,
true, video::SColor(255,100,101,140));
{ // Just to mark the beding/end scene block
{ // Just to mark the begin/end scene block
GUIEngine::GameState state = StateManager::get()->getGameState();
if (state != GUIEngine::GAME)
{
@@ -782,10 +787,9 @@ void IrrDriver::update(float dt)
}
}
const bool inRace = race_manager->raceIsActive();
if (inRace)
{
if (UserConfigParams::m_bullet_debug)
if (UserConfigParams::m_bullet_debug)
{
renderBulletDebugView();
}
@@ -816,13 +820,18 @@ void IrrDriver::update(float dt)
m_scene_manager->drawAll();
}
// Either render the gui, or the global elements of the race gui.
GUIEngine::render(dt);
// The render and displayFPS calls interfere with bullet debug
// rendering, so they can not be called.
if(!inRace || !UserConfigParams::m_bullet_debug)
{
// Either render the gui, or the global elements of the race gui.
GUIEngine::render(dt);
// draw FPS if enabled
if ( UserConfigParams::m_display_fps ) displayFPS();
// draw FPS if enabled
if ( UserConfigParams::m_display_fps ) displayFPS();
}
} // just to makr the begin/end scene block
} // just to mark the begin/end scene block
m_device->getVideoDriver()->endScene();
// Enable this next print statement to get render information printed
// E.g. number of triangles rendered, culled etc.