PLEASE UPDATE stk-assets! Moved data/models to stk-assets to help with

editor development.
This commit is contained in:
hiker
2014-07-15 10:52:57 +10:00
parent 82b5097391
commit 55df48d3e6
93 changed files with 0 additions and 124 deletions

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* plunger model, cake model, bomb model, anchor model
created by MiniBjorn (c) 2008
released under Creative Commons Attribution-Share Alike 3.0
[http://creativecommons.org/licenses/by-sa/3.0/]
* bubblegum model, nitrotank-big model, nitrotank-small model, giftbox model
created by MiniBjorn (c) 2008
released under Creative Commons Attribution-Share Alike 3.0
[http://creativecommons.org/licenses/by-sa/3.0/]
* banana.ac
created by horace aka thomas oppl (toppl@fh-sbg.ac.at) (c) 2008
released under Creative Commons Attribution-Share Alike 3.0
[http://creativecommons.org/licenses/by-sa/3.0/]
* chest*
by MiniBjorn (c) 2010
released under Creative Commons Attribution-Share Alike 3.0
[http://creativecommons.org/licenses/by-sa/3.0/]
* gplose
released under CC-BY-SA 3.0 [http://creativecommons.org/licenses/by-sa/3.0/]
oak by Julius Krischan Makowka, released un CC-BY-SA 3.0
Tires by Thomas Oppl, released under CC-BY-SA 3.0
scene and finishing touches by Marianne Gagnon
* Hammer.jpg
by Marianne Gagnon, released under CC-BY-SA 3.0
Incorporates image by Philipp Zinger, released under CCBY 3.0
image by Louise Price, released under CC-BY 2.0 (considered a derivate work thus allowing to upgrade the license version),
image by Smoth 007, released under CC-BY-SA 2.0 (considered a derivate work thus allowing to upgrade the license version),
image by Juangonzalez64 released under the public domain
* swatter, christmas_hat
released under CC-BY-SA 3.0
by Funto
* tire
based on work by Thomas Oppl, released under CC-BY-SA 3.0
with modifications by Marianne Gagnon
* tnt-bomb
by Fraang, released under CC-BY-SA 3.0
* village
released under CC-BY-SA 3.0 [http://creativecommons.org/licenses/by-sa/3.0/]
oak by Julius Krischan Makowka, released un CC-BY-SA 3.0
mushrooms by pfunked, with modifications by Marianne Gagnon, released under CC-BY-SA 3.0
pinos by Moser Juan José, with minor modifications by Marianne Gagnon, released under CC-BY-SA 3.0
scene and finishing touches by Marianne Gagnon
* shroom_color* textures by Julius Krischan Makowka, released un CC-BY-SA 3.0
* door.png by Marianne Gagnon, released under CC-BY-SA 3.0, based on a public domain image
from BurningWell.
* zipper_collect
by Connor, released as Public Domain
* rubber_ball and jump-bomb.jpg
by Samuncle, released under CC-BY-SA
* thunderbird model
by Funto & Kinsu, released under CC-BY-SA 3.0
* thunderbird texture, easter egg, bomb texture
by Fraag, released under CC-BY-SA 3.0
* swatter-icon
by Totoplus62, released under CC-0
* balldimpleddark
by Hero, released under CC-BY-SA 3.0
* rubber_ball-icon, plunger icon, easter egg icon, cake icon, bowling ball texture and icon
by Totoplus62, released under CC-BY-SA 3.0
* shield-icon
by tuxfan, release under CC-BY-SA 3.0
Others are GPL, by the original (super)TuxKart team

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<?xml version="1.0"?>
<materials>
<material name="banana.png"/>
<material name="gift-box.png"/>
<material name="gift-loop.png" shader="spheremap"/>
<material name="gold.png" light="Y" shader="spheremap"/>
<material name="silver.png" light="Y" shader="spheremap"/>
<material name="bronze.png" light="Y" shader="spheremap"/>
<material name="stk_mod_nitroBarrel.png" />
<material name="stk_mod_nitroBottle.png" />
<material name="stk_mod_nitroLogo.png" shader="additive" disable-z-write="Y" />
<material name="traffic_light_green.jpg" shader="unlit"/>
<material name="traffic_light_yellow.jpg" shader="unlit"/>
<material name="traffic_light_red.jpg" shader="unlit"/>
<material name="bubblegum_shield.png" shader="alphablend" disable-z-write="Y"/>
<material name="bubblegum_shield_nolok.png" shader="alphablend" disable-z-write="Y"/>
<material name="parachute.png" backface-culling="n" ignore="Y"/>
<material name="zipper.png" shader="unlit" zipper="Y"/>
</materials>

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<?xml version="1.0"?>
<!-- model: the model filename to load as referee
{first,last}-rescue-frame: Frame numbers for the rescue animation.
{first,last}-start-frame: Frame numbers for the start animation.
start-offset: XYZ offset relative to kart where to display the start referee
scale: Scales the mesh.
start-rotation: Rotation of the referee at start
colors: Three texture names that are used for ready, set, go. -->
<referee model="thunderbird.b3d"
first-rescue-frame="625"
last-rescue-frame="700"
first-start-frame="265"
last-start-frame="290"
start-offset="-1.2 2 2"
scale = "0.2 0.2 0.2"
start-rotation="0 180 0"
colors="traffic_light_red.jpg traffic_light_yellow.jpg traffic_light_green.jpg"
/>

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