Fixed jump explosion on android

This commit is contained in:
Deve 2017-10-19 21:44:50 +02:00
parent 1a9cf6a46f
commit 5216f8e917

View File

@ -45,7 +45,13 @@ Explosion::Explosion(const Vec3& coord, const char* explosion_sound, const char
std::string filename = particle_file;
#ifdef ANDROID
filename = "explosion_low.xml";
// Use a lower quality effect on Android for better performance
if (filename == "explosion.xml" ||
filename == "explosion_bomb.xml" ||
filename == "explosion_cake.xml")
{
filename = "explosion_low.xml";
}
#endif
ParticleKindManager* pkm = ParticleKindManager::get();