Fix build
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@ -416,7 +416,7 @@ void IrrDriver::renderSolidSecondPass()
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renderMeshes2ndPass<MeshShader::ObjectUnlitShader, video::EVT_STANDARD, 3, 1>(TexUnits(
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TexUnit(MeshShader::ObjectUnlitShader::getInstance()->TU_tex, true)
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), ListMatUnlit::getInstance());
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renderMeshes2ndPass<MeshShader::ObjectUnlitShader, video::EVT_STANDARD, 1>(TexUnits(
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renderMeshes2ndPass<MeshShader::ObjectUnlitShader, video::EVT_STANDARD, 3, 1>(TexUnits(
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TexUnit(MeshShader::ObjectUnlitShader::getInstance()->TU_tex, true)
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), AnimatedListMatUnlit::getInstance());
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