Fix billboard fade effect when billboard is parented

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14958 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria
2014-01-07 02:22:03 +00:00
parent bbcc2afa61
commit 4f75e31b72

View File

@@ -470,7 +470,7 @@ void TrackObjectPresentationBillboard::update(float dt)
if (m_fade_out_when_close)
{
scene::ICameraSceneNode* curr_cam = irr_driver->getSceneManager()->getActiveCamera();
const float dist = m_node->getPosition().getDistanceFrom( curr_cam->getPosition() );
const float dist = m_node->getAbsolutePosition().getDistanceFrom( curr_cam->getPosition() );
scene::IBillboardSceneNode* node = (scene::IBillboardSceneNode*)m_node;