Fix windows build
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@15065 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -50,6 +50,7 @@ PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
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PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
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PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
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PFNGLTEXBUFFERPROC glTexBuffer;
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PFNGLBUFFERSUBDATAPROC glBufferSubData;
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#endif
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static GLuint quad_buffer;
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@ -174,6 +175,7 @@ void initGL()
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glTexBuffer = (PFNGLTEXBUFFERPROC)IRR_OGL_LOAD_EXTENSION("glTexBuffer");
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glUniform1fv = (PFNGLUNIFORM1FVPROC)IRR_OGL_LOAD_EXTENSION("glUniform1fv");
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glUniform4fv = (PFNGLUNIFORM4FVPROC)IRR_OGL_LOAD_EXTENSION("glUniform4fv");
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glBufferSubData = (PFNGLBUFFERSUBDATAPROC)IRR_OGL_LOAD_EXTENSION("glBufferSubData");
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#endif
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#ifdef ENABLE_ARB_DEBUG_OUTPUT
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glDebugMessageCallbackARB(debugCallback, NULL);
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@ -73,8 +73,10 @@ extern PFNGLGENVERTEXARRAYSPROC glGenVertexArrays;
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extern PFNGLBINDVERTEXARRAYPROC glBindVertexArray;
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extern PFNGLDELETEVERTEXARRAYSPROC glDeleteVertexArrays;
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extern PFNGLTEXBUFFERPROC glTexBuffer;
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extern PFNGLBUFFERSUBDATAPROC glBufferSubData;
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#endif
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// core::rect<s32> needs these includes
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#include <rect.h>
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#include "utils/vec3.hpp"
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