Rearrange skin structure for usage in addons folder
This commit is contained in:
@@ -68,160 +68,160 @@ when the border that intersect at this corner are enabled.
|
||||
<skin name="Coal" author="Alayan">
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="background" image="coal/background.jpg" />
|
||||
<element type="background" image="background.jpg" />
|
||||
|
||||
<element type="bottom-bar" image="coal/bottom_bar.png" />
|
||||
<element type="bottom-bar" image="bottom_bar.png" />
|
||||
|
||||
<element type="achievement-message" image="coal/achievement.png"
|
||||
<element type="achievement-message" image="achievement.png"
|
||||
left_border="160" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.3" vborder_out_portion="0"/>
|
||||
|
||||
<element type="friend-message" image="coal/friend.png"
|
||||
<element type="friend-message" image="friend.png"
|
||||
left_border="160" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="error-message" image="coal/error.png"
|
||||
<element type="error-message" image="error.png"
|
||||
left_border="160" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="generic-message" image="coal/generic.png"
|
||||
<element type="generic-message" image="generic.png"
|
||||
left_border="160" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="neutral" image="coal/glassbutton.png"
|
||||
<element type="button" state="neutral" image="glassbutton.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="focused" image="coal/glassbutton_focused.png"
|
||||
<element type="button" state="focused" image="glassbutton_focused.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="deactivated" image="common/glassbutton_deactivated.png"
|
||||
<element type="button" state="deactivated" common="y" image="glassbutton_deactivated.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<!-- TODO : buttons could support 'pressed' state -->
|
||||
|
||||
<element type="textbubble" state="neutral" image="coal/textbubble.png"
|
||||
<element type="textbubble" state="neutral" image="textbubble.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
hborder_out_portion="0.7" vborder_out_portion="0.3" />
|
||||
|
||||
<element type="textbubble" state="focused" image="coal/textbubble2.png"
|
||||
<element type="textbubble" state="focused" image="textbubble2.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
hborder_out_portion="0.7" vborder_out_portion="0.3" />
|
||||
|
||||
<element type="progress" state="fill" image="coal/glasssgauge_fill.png"
|
||||
<element type="progress" state="fill" image="glasssgauge_fill.png"
|
||||
left_border="20" right_border="20" top_border="0" bottom_border="0"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
<element type="progress" state="neutral" image="common/progress_bg.png"
|
||||
<element type="progress" state="neutral" common="y" image="progress_bg.png"
|
||||
left_border="31" right_border="31" top_border="15" bottom_border="15"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
|
||||
<element type="tab" state="neutral" image="coal/glasstab.png"
|
||||
<element type="tab" state="neutral" image="glasstab.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="tab" state="focused" image="coal/glasstab_focus.png"
|
||||
<element type="tab" state="focused" image="glasstab_focus.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="tab" state="down" image="coal/glasstab_down.png"
|
||||
<element type="tab" state="down" image="glasstab_down.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
|
||||
<element type="verticalTab" state="neutral" image="coal/glasstab_vert.png"
|
||||
<element type="verticalTab" state="neutral" image="glasstab_vert.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="focused" image="coal/glasstab_vert_focus.png"
|
||||
<element type="verticalTab" state="focused" image="glasstab_vert_focus.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="down" image="coal/glasstab_vert_down.png"
|
||||
<element type="verticalTab" state="down" image="glasstab_vert_down.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="squareFocusHaloBW" image="common/glass_square_focused_bw.png"
|
||||
<element type="squareFocusHaloBW" common="y" image="glass_square_focused_bw.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo1" image="common/glass_square_focused_black.png"
|
||||
<element type="squareFocusHalo1" common="y" image="glass_square_focused_black.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo2" image="common/glass_square_focused_cyan.png"
|
||||
<element type="squareFocusHalo2" common="y" image="glass_square_focused_cyan.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo3" image="common/glass_square_focused_red.png"
|
||||
<element type="squareFocusHalo3" common="y" image="glass_square_focused_red.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo4" image="common/glass_square_focused_green.png"
|
||||
<element type="squareFocusHalo4" common="y" image="glass_square_focused_green.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo5" image="common/glass_square_focused_yellow.png"
|
||||
<element type="squareFocusHalo5" common="y" image="glass_square_focused_yellow.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
|
||||
<!-- Stateless. No splitting into 9 areas is done; the image is just resized. -->
|
||||
<element type="selectionHalo" image="coal/bubble.png" />
|
||||
<element type="focusHalo" image="coal/glass_iconhighlight_focus.png" />
|
||||
<element type="selectionHalo" image="bubble.png" />
|
||||
<element type="focusHalo" image="glass_iconhighlight_focus.png" />
|
||||
|
||||
<element type="spinner" state="neutral" image="common/glassspinner.png"
|
||||
<element type="spinner" state="neutral" common="y" image="glassspinner.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="focused" image="coal/glassspinner_focus.png"
|
||||
<element type="spinner" state="focused" image="glassspinner_focus.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="deactivated" image="common/glassspinner_deactivated.png"
|
||||
<element type="spinner" state="deactivated" common="y" image="glassspinner_deactivated.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- player name spinner color in multiplayer-->
|
||||
<element type="spinner1" state="neutral" image="common/glass_square_black.png"
|
||||
<element type="spinner1" state="neutral" common="y" image="glass_square_black.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner2" state="neutral" image="common/glass_square_cyan.png"
|
||||
<element type="spinner2" state="neutral" common="y" image="glass_square_cyan.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner3" state="neutral" image="common/glass_square_red.png"
|
||||
<element type="spinner3" state="neutral" common="y" image="glass_square_red.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner4" state="neutral" image="common/glass_square_green.png"
|
||||
<element type="spinner4" state="neutral" common="y" image="glass_square_green.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner5" state="neutral" image="common/glass_square_yellow.png"
|
||||
<element type="spinner5" state="neutral" common="y" image="glass_square_yellow.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
|
||||
<!-- This one is a bit special. Only area(s) LEFT and/or RIGHT will be rendered. They will be overlaid
|
||||
on top of the spinner's background -->
|
||||
<element type="spinner" state="down" image="coal/glassspinner_down.png"
|
||||
<element type="spinner" state="down" image="glassspinner_down.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- For checkboxes, no splitting into 9 areas is done; the image is just stretched -->
|
||||
<element type="checkbox" state="neutral+unchecked" image="coal/glasscheckbox.png"/>
|
||||
<element type="checkbox" state="neutral+checked" image="coal/glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="coal/glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="coal/glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" image="common/glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" image="common/glasscheckbox_checked_deactivated.png"/>
|
||||
<element type="checkbox" state="neutral+unchecked" image="glasscheckbox.png"/>
|
||||
<element type="checkbox" state="neutral+checked" image="glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" common="y" image="glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" common="y" image="glasscheckbox_checked_deactivated.png"/>
|
||||
|
||||
<!-- are always in neutral state for now. No splitting into 9 areas is done; the image is just stretched.
|
||||
Note: the body of a guage is the same as for for spinners. -->
|
||||
<element type="gaugefill" image="coal/glasssgauge_fill.png" />
|
||||
<element type="gaugefill" image="glasssgauge_fill.png" />
|
||||
|
||||
<!-- Lists are always in neutral state for now -->
|
||||
<element type="list" image="coal/glass_section.png"
|
||||
<element type="list" image="glass_section.png"
|
||||
left_border="15" right_border="15" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<element type="listitem" state="focused" image="coal/select.png"
|
||||
<element type="listitem" state="focused" image="select.png"
|
||||
left_border="0" right_border="0" top_border="0" bottom_border="0"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
@@ -230,46 +230,46 @@ when the border that intersect at this corner are enabled.
|
||||
The buttons are the top and bottom arrows. Image must be top arrow, will
|
||||
be mirrorred for bottom. Buttons can be in neutral or down state.
|
||||
Advanced stretching is only used for the background and thumb. -->
|
||||
<element type="scrollbar_background" image="common/scrollbar_bg.png"
|
||||
<element type="scrollbar_background" common="y" image="scrollbar_bg.png"
|
||||
left_border="7" right_border="7" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
<element type="scrollbar_thumb" image="coal/scrollbar_thumb.png"
|
||||
<element type="scrollbar_thumb" image="scrollbar_thumb.png"
|
||||
left_border="7" right_border="7" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="-1.0" vborder_out_portion="-1.0" />
|
||||
<element type="scrollbar_button" image="common/scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="coal/scrollbar_btn_down.png" />
|
||||
<element type="scrollbar_button" common="y" image="scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="scrollbar_btn_down.png" />
|
||||
|
||||
<element type="left_arrow" state="neutral" image="common/left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" image="common/right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="coal/left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="coal/right_arrow_focus.png" />
|
||||
<element type="left_arrow" state="neutral" common="y" image="left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" common="y" image="right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="right_arrow_focus.png" />
|
||||
|
||||
<element type="list_header" state="neutral" image="coal/table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" image="common/list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" image="common/list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="coal/table_header_down.png" />
|
||||
<element type="list_header" state="neutral" image="table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" common="y" image="list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" common="y" image="list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="table_header_down.png" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="section" image="coal/glass_section.png"
|
||||
<element type="section" image="glass_section.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<element type="section" state="selected" image="coal/glassbutton_focused.png"
|
||||
<element type="section" state="selected" image="glassbutton_focused.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="rounded_section" image="coal/glass_rsection.png"
|
||||
<element type="rounded_section" image="glass_rsection.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="window" image="coal/dialog.png"
|
||||
<element type="window" image="dialog.png"
|
||||
left_border="7" right_border="7" top_border="50" bottom_border="50"
|
||||
hborder_out_portion="1.0" vborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="tooltip" image="common/tooltip.png"
|
||||
<element type="tooltip" common="y" image="tooltip.png"
|
||||
left_border="10" right_border="10" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="1.0" vborder_out_portion="1.0" />
|
||||
|
||||
@@ -304,7 +304,7 @@ when the border that intersect at this corner are enabled.
|
||||
<color type="text_field" state="deactivated" a="255" r="90" g="90" b="90" />
|
||||
|
||||
<!-- Rating star image -->
|
||||
<element type="rating" state="neutral" image="common/rating_star.png" />
|
||||
<element type="rating" state="neutral" common="y" image="rating_star.png" />
|
||||
|
||||
<!-- Font color -->
|
||||
<color type="font" state="top" a="255" r="140" g="140" b="140" />
|
||||
@@ -68,160 +68,160 @@ when the border that intersect at this corner are enabled.
|
||||
<skin name="Forest" author="Benau">
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="background" image="common/background.jpg" />
|
||||
<element type="background" common="y" image="background.jpg" />
|
||||
|
||||
<element type="bottom-bar" image="common/bottom_bar.png" />
|
||||
<element type="bottom-bar" common="y" image="bottom_bar.png" />
|
||||
|
||||
<element type="achievement-message" image="forest/achievement.png"
|
||||
<element type="achievement-message" image="achievement.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.3" vborder_out_portion="0"/>
|
||||
|
||||
<element type="friend-message" image="forest/friend.png"
|
||||
<element type="friend-message" image="friend.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="error-message" image="forest/error.png"
|
||||
<element type="error-message" image="error.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="generic-message" image="forest/generic.png"
|
||||
<element type="generic-message" image="generic.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="neutral" image="forest/glassbutton.png"
|
||||
<element type="button" state="neutral" image="glassbutton.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="focused" image="forest/glassbutton_focused.png"
|
||||
<element type="button" state="focused" image="glassbutton_focused.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="deactivated" image="common/glassbutton_deactivated.png"
|
||||
<element type="button" state="deactivated" common="y" image="glassbutton_deactivated.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<!-- TODO : buttons could support 'pressed' state -->
|
||||
|
||||
<element type="textbubble" state="neutral" image="forest/textbubble.png"
|
||||
<element type="textbubble" state="neutral" image="textbubble.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
hborder_out_portion="0.7" vborder_out_portion="0.3" />
|
||||
|
||||
<element type="textbubble" state="focused" image="forest/textbubble2.png"
|
||||
<element type="textbubble" state="focused" image="textbubble2.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
hborder_out_portion="0.7" vborder_out_portion="0.3" />
|
||||
|
||||
<element type="progress" state="fill" image="forest/glasssgauge_fill.png"
|
||||
<element type="progress" state="fill" image="glasssgauge_fill.png"
|
||||
left_border="20" right_border="20" top_border="0" bottom_border="0"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
<element type="progress" state="neutral" image="common/progress_bg.png"
|
||||
<element type="progress" state="neutral" common="y" image="progress_bg.png"
|
||||
left_border="31" right_border="31" top_border="15" bottom_border="15"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
|
||||
<element type="tab" state="neutral" image="forest/glasstab.png"
|
||||
<element type="tab" state="neutral" image="glasstab.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="tab" state="focused" image="forest/glasstab_focus.png"
|
||||
<element type="tab" state="focused" image="glasstab_focus.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="tab" state="down" image="forest/glasstab_down.png"
|
||||
<element type="tab" state="down" image="glasstab_down.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
|
||||
<element type="verticalTab" state="neutral" image="forest/glasstab_vert.png"
|
||||
<element type="verticalTab" state="neutral" image="glasstab_vert.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="focused" image="forest/glasstab_vert_focus.png"
|
||||
<element type="verticalTab" state="focused" image="glasstab_vert_focus.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="down" image="forest/glasstab_vert_down.png"
|
||||
<element type="verticalTab" state="down" image="glasstab_vert_down.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="squareFocusHaloBW" image="common/glass_square_focused_bw.png"
|
||||
<element type="squareFocusHaloBW" common="y" image="glass_square_focused_bw.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo1" image="common/glass_square_focused_green.png"
|
||||
<element type="squareFocusHalo1" common="y" image="glass_square_focused_green.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo2" image="common/glass_square_focused_yellow.png"
|
||||
<element type="squareFocusHalo2" common="y" image="glass_square_focused_yellow.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo3" image="common/glass_square_focused_red.png"
|
||||
<element type="squareFocusHalo3" common="y" image="glass_square_focused_red.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo4" image="common/glass_square_focused_cyan.png"
|
||||
<element type="squareFocusHalo4" common="y" image="glass_square_focused_cyan.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo5" image="common/glass_square_focused_pink.png"
|
||||
<element type="squareFocusHalo5" common="y" image="glass_square_focused_pink.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
|
||||
<!-- Stateless. No splitting into 9 areas is done; the image is just resized. -->
|
||||
<element type="selectionHalo" image="forest/bubble.png" />
|
||||
<element type="focusHalo" image="forest/glass_iconhighlight_focus.png" />
|
||||
<element type="selectionHalo" image="bubble.png" />
|
||||
<element type="focusHalo" image="glass_iconhighlight_focus.png" />
|
||||
|
||||
<element type="spinner" state="neutral" image="common/glassspinner.png"
|
||||
<element type="spinner" state="neutral" common="y" image="glassspinner.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="focused" image="forest/glassspinner_focus.png"
|
||||
<element type="spinner" state="focused" image="glassspinner_focus.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="deactivated" image="common/glassspinner_deactivated.png"
|
||||
<element type="spinner" state="deactivated" common="y" image="glassspinner_deactivated.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- player name spinner color in multiplayer-->
|
||||
<element type="spinner1" state="neutral" image="common/glass_square_green.png"
|
||||
<element type="spinner1" state="neutral" common="y" image="glass_square_green.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner2" state="neutral" image="common/glass_square_yellow.png"
|
||||
<element type="spinner2" state="neutral" common="y" image="glass_square_yellow.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner3" state="neutral" image="common/glass_square_red.png"
|
||||
<element type="spinner3" state="neutral" common="y" image="glass_square_red.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner4" state="neutral" image="common/glass_square_cyan.png"
|
||||
<element type="spinner4" state="neutral" common="y" image="glass_square_cyan.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner5" state="neutral" image="common/glass_square_pink.png"
|
||||
<element type="spinner5" state="neutral" common="y" image="glass_square_pink.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
|
||||
<!-- This one is a bit special. Only area(s) LEFT and/or RIGHT will be rendered. They will be overlaid
|
||||
on top of the spinner's background -->
|
||||
<element type="spinner" state="down" image="forest/glassspinner_down.png"
|
||||
<element type="spinner" state="down" image="glassspinner_down.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- For checkboxes, no splitting into 9 areas is done; the image is just stretched -->
|
||||
<element type="checkbox" state="neutral+unchecked" image="forest/glasscheckbox.png"/>
|
||||
<element type="checkbox" state="neutral+checked" image="forest/glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="forest/glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="forest/glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" image="common/glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" image="common/glasscheckbox_checked_deactivated.png"/>
|
||||
<element type="checkbox" state="neutral+unchecked" image="glasscheckbox.png"/>
|
||||
<element type="checkbox" state="neutral+checked" image="glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" common="y" image="glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" common="y" image="glasscheckbox_checked_deactivated.png"/>
|
||||
|
||||
<!-- are always in neutral state for now. No splitting into 9 areas is done; the image is just stretched.
|
||||
Note: the body of a guage is the same as for for spinners. -->
|
||||
<element type="gaugefill" image="forest/glasssgauge_fill.png" />
|
||||
<element type="gaugefill" image="glasssgauge_fill.png" />
|
||||
|
||||
<!-- Lists are always in neutral state for now -->
|
||||
<element type="list" image="common/glass_section.png"
|
||||
<element type="list" common="y" image="glass_section.png"
|
||||
left_border="15" right_border="15" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<element type="listitem" state="focused" image="forest/select.png"
|
||||
<element type="listitem" state="focused" image="select.png"
|
||||
left_border="0" right_border="0" top_border="0" bottom_border="0"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
@@ -230,46 +230,46 @@ when the border that intersect at this corner are enabled.
|
||||
The buttons are the top and bottom arrows. Image must be top arrow, will
|
||||
be mirrorred for bottom. Buttons can be in neutral or down state.
|
||||
Advanced stretching is only used for the background and thumb. -->
|
||||
<element type="scrollbar_background" image="common/scrollbar_bg.png"
|
||||
<element type="scrollbar_background" common="y" image="scrollbar_bg.png"
|
||||
left_border="7" right_border="7" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
<element type="scrollbar_thumb" image="forest/scrollbar_thumb.png"
|
||||
<element type="scrollbar_thumb" image="scrollbar_thumb.png"
|
||||
left_border="7" right_border="7" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="-1.0" vborder_out_portion="-1.0" />
|
||||
<element type="scrollbar_button" image="common/scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="forest/scrollbar_btn_down.png" />
|
||||
<element type="scrollbar_button" common="y" image="scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="scrollbar_btn_down.png" />
|
||||
|
||||
<element type="left_arrow" state="neutral" image="common/left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" image="common/right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="forest/left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="forest/right_arrow_focus.png" />
|
||||
<element type="left_arrow" state="neutral" common="y" image="left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" common="y" image="right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="right_arrow_focus.png" />
|
||||
|
||||
<element type="list_header" state="neutral" image="common/table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" image="common/list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" image="common/list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="forest/table_header_down.png" />
|
||||
<element type="list_header" state="neutral" common="y" image="table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" common="y" image="list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" common="y" image="list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="table_header_down.png" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="section" image="common/glass_section.png"
|
||||
<element type="section" common="y" image="glass_section.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<element type="section" state="selected" image="forest/glassbutton_focused.png"
|
||||
<element type="section" state="selected" image="glassbutton_focused.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="rounded_section" image="common/glass_rsection.png"
|
||||
<element type="rounded_section" common="y" image="glass_rsection.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="window" image="common/dialog.png"
|
||||
<element type="window" common="y" image="dialog.png"
|
||||
left_border="7" right_border="7" top_border="50" bottom_border="50"
|
||||
hborder_out_portion="1.0" vborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="tooltip" image="common/tooltip.png"
|
||||
<element type="tooltip" common="y" image="tooltip.png"
|
||||
left_border="10" right_border="10" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="1.0" vborder_out_portion="1.0" />
|
||||
|
||||
@@ -304,7 +304,7 @@ when the border that intersect at this corner are enabled.
|
||||
<color type="text_field" state="deactivated" a="255" r="138" g="138" b="138" />
|
||||
|
||||
<!-- Rating star image -->
|
||||
<element type="rating" state="neutral" image="common/rating_star.png" />
|
||||
<element type="rating" state="neutral" common="y" image="rating_star.png" />
|
||||
|
||||
<!-- Font color -->
|
||||
<color type="font" state="top" a="255" r="60" g="230" b="150" />
|
||||
@@ -67,160 +67,160 @@ when the border that intersect at this corner are enabled.
|
||||
<skin name="Ocean" author="Dakal & Marianne Gagnon (Auria)">
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="background" image="common/background.jpg" />
|
||||
<element type="background" common="y" image="background.jpg" />
|
||||
|
||||
<element type="bottom-bar" image="common/bottom_bar.png" />
|
||||
<element type="bottom-bar" common="y" image="bottom_bar.png" />
|
||||
|
||||
<element type="achievement-message" image="ocean/achievement.png"
|
||||
<element type="achievement-message" image="achievement.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.3" vborder_out_portion="0"/>
|
||||
|
||||
<element type="friend-message" image="ocean/friend.png"
|
||||
<element type="friend-message" image="friend.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="error-message" image="ocean/error.png"
|
||||
<element type="error-message" image="error.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="generic-message" image="ocean/generic.png"
|
||||
<element type="generic-message" image="generic.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="neutral" image="ocean/glassbutton.png"
|
||||
<element type="button" state="neutral" image="glassbutton.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="focused" image="ocean/glassbutton_focused.png"
|
||||
<element type="button" state="focused" image="glassbutton_focused.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="deactivated" image="common/glassbutton_deactivated.png"
|
||||
<element type="button" state="deactivated" common="y" image="glassbutton_deactivated.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<!-- TODO : buttons could support 'pressed' state -->
|
||||
|
||||
<element type="textbubble" state="neutral" image="ocean/textbubble.png"
|
||||
<element type="textbubble" state="neutral" image="textbubble.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
hborder_out_portion="0.7" vborder_out_portion="0.3" />
|
||||
|
||||
<element type="textbubble" state="focused" image="ocean/textbubble2.png"
|
||||
<element type="textbubble" state="focused" image="textbubble2.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
hborder_out_portion="0.7" vborder_out_portion="0.3" />
|
||||
|
||||
<element type="progress" state="fill" image="ocean/glasssgauge_fill.png"
|
||||
<element type="progress" state="fill" image="glasssgauge_fill.png"
|
||||
left_border="20" right_border="20" top_border="0" bottom_border="0"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
<element type="progress" state="neutral" image="common/progress_bg.png"
|
||||
<element type="progress" state="neutral" common="y" image="progress_bg.png"
|
||||
left_border="31" right_border="31" top_border="15" bottom_border="15"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
|
||||
<element type="tab" state="neutral" image="ocean/glasstab.png"
|
||||
<element type="tab" state="neutral" image="glasstab.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="tab" state="focused" image="ocean/glasstab_focus.png"
|
||||
<element type="tab" state="focused" image="glasstab_focus.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="tab" state="down" image="ocean/glasstab_down.png"
|
||||
<element type="tab" state="down" image="glasstab_down.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
|
||||
<element type="verticalTab" state="neutral" image="ocean/glasstab_vert.png"
|
||||
<element type="verticalTab" state="neutral" image="glasstab_vert.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="focused" image="ocean/glasstab_vert_focus.png"
|
||||
<element type="verticalTab" state="focused" image="glasstab_vert_focus.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="down" image="ocean/glasstab_vert_down.png"
|
||||
<element type="verticalTab" state="down" image="glasstab_vert_down.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="squareFocusHaloBW" image="common/glass_square_focused_bw.png"
|
||||
<element type="squareFocusHaloBW" common="y" image="glass_square_focused_bw.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo1" image="common/glass_square_focused_cyan.png"
|
||||
<element type="squareFocusHalo1" common="y" image="glass_square_focused_cyan.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo2" image="common/glass_square_focused_yellow.png"
|
||||
<element type="squareFocusHalo2" common="y" image="glass_square_focused_yellow.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo3" image="common/glass_square_focused_red.png"
|
||||
<element type="squareFocusHalo3" common="y" image="glass_square_focused_red.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo4" image="common/glass_square_focused_green.png"
|
||||
<element type="squareFocusHalo4" common="y" image="glass_square_focused_green.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo5" image="common/glass_square_focused_pink.png"
|
||||
<element type="squareFocusHalo5" common="y" image="glass_square_focused_pink.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
|
||||
<!-- Stateless. No splitting into 9 areas is done; the image is just resized. -->
|
||||
<element type="selectionHalo" image="ocean/bubble.png" />
|
||||
<element type="focusHalo" image="ocean/glass_iconhighlight_focus.png" />
|
||||
<element type="selectionHalo" image="bubble.png" />
|
||||
<element type="focusHalo" image="glass_iconhighlight_focus.png" />
|
||||
|
||||
<element type="spinner" state="neutral" image="common/glassspinner.png"
|
||||
<element type="spinner" state="neutral" common="y" image="glassspinner.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="focused" image="ocean/glassspinner_focus.png"
|
||||
<element type="spinner" state="focused" image="glassspinner_focus.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="deactivated" image="common/glassspinner_deactivated.png"
|
||||
<element type="spinner" state="deactivated" common="y" image="glassspinner_deactivated.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- player name spinner color in multiplayer-->
|
||||
<element type="spinner1" state="neutral" image="common/glass_square_cyan.png"
|
||||
<element type="spinner1" state="neutral" common="y" image="glass_square_cyan.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner2" state="neutral" image="common/glass_square_yellow.png"
|
||||
<element type="spinner2" state="neutral" common="y" image="glass_square_yellow.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner3" state="neutral" image="common/glass_square_red.png"
|
||||
<element type="spinner3" state="neutral" common="y" image="glass_square_red.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner4" state="neutral" image="common/glass_square_green.png"
|
||||
<element type="spinner4" state="neutral" common="y" image="glass_square_green.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner5" state="neutral" image="common/glass_square_pink.png"
|
||||
<element type="spinner5" state="neutral" common="y" image="glass_square_pink.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
|
||||
<!-- This one is a bit special. Only area(s) LEFT and/or RIGHT will be rendered. They will be overlaid
|
||||
on top of the spinner's background -->
|
||||
<element type="spinner" state="down" image="ocean/glassspinner_down.png"
|
||||
<element type="spinner" state="down" image="glassspinner_down.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- For checkboxes, no splitting into 9 areas is done; the image is just stretched -->
|
||||
<element type="checkbox" state="neutral+unchecked" image="ocean/glasscheckbox.png"/>
|
||||
<element type="checkbox" state="neutral+checked" image="ocean/glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="ocean/glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="ocean/glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" image="common/glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" image="common/glasscheckbox_checked_deactivated.png"/>
|
||||
<element type="checkbox" state="neutral+unchecked" image="glasscheckbox.png"/>
|
||||
<element type="checkbox" state="neutral+checked" image="glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" common="y" image="glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" common="y" image="glasscheckbox_checked_deactivated.png"/>
|
||||
|
||||
<!-- are always in neutral state for now. No splitting into 9 areas is done; the image is just stretched.
|
||||
Note: the body of a guage is the same as for for spinners. -->
|
||||
<element type="gaugefill" image="ocean/glasssgauge_fill.png" />
|
||||
<element type="gaugefill" image="glasssgauge_fill.png" />
|
||||
|
||||
<!-- Lists are always in neutral state for now -->
|
||||
<element type="list" image="common/glass_section.png"
|
||||
<element type="list" common="y" image="glass_section.png"
|
||||
left_border="15" right_border="15" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<element type="listitem" state="focused" image="ocean/select.png"
|
||||
<element type="listitem" state="focused" image="select.png"
|
||||
left_border="0" right_border="0" top_border="0" bottom_border="0"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
@@ -229,46 +229,46 @@ when the border that intersect at this corner are enabled.
|
||||
The buttons are the top and bottom arrows. Image must be top arrow, will
|
||||
be mirrorred for bottom. Buttons can be in neutral or down state.
|
||||
Advanced stretching is only used for the background and thumb. -->
|
||||
<element type="scrollbar_background" image="common/scrollbar_bg.png"
|
||||
<element type="scrollbar_background" common="y" image="scrollbar_bg.png"
|
||||
left_border="7" right_border="7" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
<element type="scrollbar_thumb" image="ocean/scrollbar_thumb.png"
|
||||
<element type="scrollbar_thumb" image="scrollbar_thumb.png"
|
||||
left_border="7" right_border="7" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="-1.0" vborder_out_portion="-1.0" />
|
||||
<element type="scrollbar_button" image="common/scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="ocean/scrollbar_btn_down.png" />
|
||||
<element type="scrollbar_button" common="y" image="scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="scrollbar_btn_down.png" />
|
||||
|
||||
<element type="left_arrow" state="neutral" image="common/left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" image="common/right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="ocean/left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="ocean/right_arrow_focus.png" />
|
||||
<element type="left_arrow" state="neutral" common="y" image="left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" common="y" image="right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="right_arrow_focus.png" />
|
||||
|
||||
<element type="list_header" state="neutral" image="common/table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" image="common/list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" image="common/list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="ocean/table_header_down.png" />
|
||||
<element type="list_header" state="neutral" common="y" image="table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" common="y" image="list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" common="y" image="list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="table_header_down.png" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="section" image="common/glass_section.png"
|
||||
<element type="section" common="y" image="glass_section.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<element type="section" state="selected" image="ocean/glassbutton_focused.png"
|
||||
<element type="section" state="selected" image="glassbutton_focused.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="rounded_section" image="common/glass_rsection.png"
|
||||
<element type="rounded_section" common="y" image="glass_rsection.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="window" image="common/dialog.png"
|
||||
<element type="window" common="y" image="dialog.png"
|
||||
left_border="7" right_border="7" top_border="50" bottom_border="50"
|
||||
hborder_out_portion="1.0" vborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="tooltip" image="common/tooltip.png"
|
||||
<element type="tooltip" common="y" image="tooltip.png"
|
||||
left_border="10" right_border="10" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="1.0" vborder_out_portion="1.0" />
|
||||
|
||||
@@ -303,7 +303,7 @@ when the border that intersect at this corner are enabled.
|
||||
<color type="text_field" state="deactivated" a="255" r="138" g="138" b="138" />
|
||||
|
||||
<!-- Rating star image -->
|
||||
<element type="rating" state="neutral" image="common/rating_star.png" />
|
||||
<element type="rating" state="neutral" common="y" image="rating_star.png" />
|
||||
|
||||
<!-- Font color -->
|
||||
<color type="font" state="top" a="255" r="100" g="200" b="220" />
|
||||
@@ -67,159 +67,159 @@ when the border that intersect at this corner are enabled.
|
||||
<skin name="Peach" author="Dakal & Marianne Gagnon (Auria)">
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="background" image="common/background.jpg" />
|
||||
<element type="background" common="y" image="background.jpg" />
|
||||
|
||||
<element type="bottom-bar" image="common/bottom_bar.png" />
|
||||
<element type="bottom-bar" common="y" image="bottom_bar.png" />
|
||||
|
||||
<element type="achievement-message" image="peach/achievement.png"
|
||||
<element type="achievement-message" image="achievement.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.3" vborder_out_portion="0"/>
|
||||
|
||||
<element type="friend-message" image="peach/friend.png"
|
||||
<element type="friend-message" image="friend.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="error-message" image="peach/error.png"
|
||||
<element type="error-message" image="error.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="generic-message" image="peach/generic.png"
|
||||
<element type="generic-message" image="generic.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="neutral" image="peach/glassbutton.png"
|
||||
<element type="button" state="neutral" image="glassbutton.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="focused" image="peach/glassbutton_focused.png"
|
||||
<element type="button" state="focused" image="glassbutton_focused.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="deactivated" image="common/glassbutton_deactivated.png"
|
||||
<element type="button" state="deactivated" common="y" image="glassbutton_deactivated.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<!-- TODO : buttons could support 'pressed' state -->
|
||||
|
||||
<element type="textbubble" state="neutral" image="peach/textbubble.png"
|
||||
<element type="textbubble" state="neutral" image="textbubble.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
hborder_out_portion="0.7" vborder_out_portion="0.3" />
|
||||
|
||||
<element type="textbubble" state="focused" image="peach/textbubble2.png"
|
||||
<element type="textbubble" state="focused" image="textbubble2.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
hborder_out_portion="0.7" vborder_out_portion="0.3" />
|
||||
|
||||
<element type="progress" state="fill" image="peach/glasssgauge_fill.png"
|
||||
<element type="progress" state="fill" image="glasssgauge_fill.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
preserve_h_aspect_ratios="false" />
|
||||
|
||||
<element type="progress" state="neutral" image="common/progress_bg.png"
|
||||
<element type="progress" state="neutral" common="y" image="progress_bg.png"
|
||||
left_border="31" right_border="31" top_border="15" bottom_border="15"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
|
||||
<element type="tab" state="neutral" image="peach/glasstab.png"
|
||||
<element type="tab" state="neutral" image="glasstab.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="tab" state="focused" image="peach/glasstab_focus.png"
|
||||
<element type="tab" state="focused" image="glasstab_focus.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="tab" state="down" image="peach/glasstab_down.png"
|
||||
<element type="tab" state="down" image="glasstab_down.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
|
||||
<element type="verticalTab" state="neutral" image="peach/glasstab_vert.png"
|
||||
<element type="verticalTab" state="neutral" image="glasstab_vert.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="focused" image="peach/glasstab_vert_focus.png"
|
||||
<element type="verticalTab" state="focused" image="glasstab_vert_focus.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="down" image="peach/glasstab_vert_down.png"
|
||||
<element type="verticalTab" state="down" image="glasstab_vert_down.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="squareFocusHaloBW" image="common/glass_square_focused_bw.png"
|
||||
<element type="squareFocusHaloBW" common="y" image="glass_square_focused_bw.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo1" image="common/glass_square_focused_red.png"
|
||||
<element type="squareFocusHalo1" common="y" image="glass_square_focused_red.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo2" image="common/glass_square_focused_cyan.png"
|
||||
<element type="squareFocusHalo2" common="y" image="glass_square_focused_cyan.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo3" image="common/glass_square_focused_green.png"
|
||||
<element type="squareFocusHalo3" common="y" image="glass_square_focused_green.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo4" image="common/glass_square_focused_yellow.png"
|
||||
<element type="squareFocusHalo4" common="y" image="glass_square_focused_yellow.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo5" image="common/glass_square_focused_pink.png"
|
||||
<element type="squareFocusHalo5" common="y" image="glass_square_focused_pink.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
|
||||
<!-- Stateless. No splitting into 9 areas is done; the image is just resized. -->
|
||||
<element type="selectionHalo" image="peach/bubble.png" />
|
||||
<element type="focusHalo" image="peach/glass_iconhighlight_focus.png" />
|
||||
<element type="selectionHalo" image="bubble.png" />
|
||||
<element type="focusHalo" image="glass_iconhighlight_focus.png" />
|
||||
|
||||
<element type="spinner" state="neutral" image="common/glassspinner.png"
|
||||
<element type="spinner" state="neutral" common="y" image="glassspinner.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="focused" image="peach/glassspinner_focus.png"
|
||||
<element type="spinner" state="focused" image="glassspinner_focus.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="deactivated" image="common/glassspinner_deactivated.png"
|
||||
<element type="spinner" state="deactivated" common="y" image="glassspinner_deactivated.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- player name spinner color in multiplayer-->
|
||||
<element type="spinner1" state="neutral" image="common/glass_square_red.png"
|
||||
<element type="spinner1" state="neutral" common="y" image="glass_square_red.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner2" state="neutral" image="common/glass_square_cyan.png"
|
||||
<element type="spinner2" state="neutral" common="y" image="glass_square_cyan.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner3" state="neutral" image="common/glass_square_green.png"
|
||||
<element type="spinner3" state="neutral" common="y" image="glass_square_green.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner4" state="neutral" image="common/glass_square_yellow.png"
|
||||
<element type="spinner4" state="neutral" common="y" image="glass_square_yellow.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner5" state="neutral" image="common/glass_square_pink.png"
|
||||
<element type="spinner5" state="neutral" common="y" image="glass_square_pink.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- This one is a bit special. Only area(s) LEFT and/or RIGHT will be rendered. They will be overlaid
|
||||
on top of the spinner's background -->
|
||||
<element type="spinner" state="down" image="peach/glassspinner_down.png"
|
||||
<element type="spinner" state="down" image="glassspinner_down.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- For checkboxes, no splitting into 9 areas is done; the image is just stretched -->
|
||||
<element type="checkbox" state="neutral+unchecked" image="peach/glasscheckbox.png"/>
|
||||
<element type="checkbox" state="neutral+checked" image="peach/glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="peach/glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="peach/glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" image="common/glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" image="common/glasscheckbox_checked_deactivated.png"/>
|
||||
<element type="checkbox" state="neutral+unchecked" image="glasscheckbox.png"/>
|
||||
<element type="checkbox" state="neutral+checked" image="glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" common="y" image="glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" common="y" image="glasscheckbox_checked_deactivated.png"/>
|
||||
|
||||
<!-- are always in neutral state for now. No splitting into 9 areas is done; the image is just stretched.
|
||||
Note: the body of a guage is the same as for for spinners. -->
|
||||
<element type="gaugefill" image="peach/glasssgauge_fill.png" />
|
||||
<element type="gaugefill" image="glasssgauge_fill.png" />
|
||||
|
||||
<!-- Lists are always in neutral state for now -->
|
||||
<element type="list" image="common/glass_section.png"
|
||||
<element type="list" common="y" image="glass_section.png"
|
||||
left_border="15" right_border="15" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<element type="listitem" state="focused" image="peach/select.png"
|
||||
<element type="listitem" state="focused" image="select.png"
|
||||
left_border="0" right_border="0" top_border="0" bottom_border="0"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
@@ -227,46 +227,46 @@ when the border that intersect at this corner are enabled.
|
||||
The buttons are the top and bottom arrows. Image must be top arrow, will
|
||||
be mirrorred for bottom. Buttons can be in neutral or down state.
|
||||
Advanced stretching is only used for the background and thumb. -->
|
||||
<element type="scrollbar_background" image="common/scrollbar_bg.png"
|
||||
<element type="scrollbar_background" common="y" image="scrollbar_bg.png"
|
||||
left_border="7" right_border="7" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
<element type="scrollbar_thumb" image="peach/scrollbar_thumb.png"
|
||||
<element type="scrollbar_thumb" image="scrollbar_thumb.png"
|
||||
left_border="7" right_border="7" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="-1.0" vborder_out_portion="-1.0" />
|
||||
<element type="scrollbar_button" image="common/scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="peach/scrollbar_btn_down.png" />
|
||||
<element type="scrollbar_button" common="y" image="scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="scrollbar_btn_down.png" />
|
||||
|
||||
<element type="left_arrow" state="neutral" image="common/left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" image="common/right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="peach/left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="peach/right_arrow_focus.png" />
|
||||
<element type="left_arrow" state="neutral" common="y" image="left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" common="y" image="right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="right_arrow_focus.png" />
|
||||
|
||||
<element type="list_header" state="neutral" image="common/table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" image="common/list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" image="common/list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="peach/table_header_down.png" />
|
||||
<element type="list_header" state="neutral" common="y" image="table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" common="y" image="list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" common="y" image="list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="table_header_down.png" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="section" image="common/glass_section.png"
|
||||
<element type="section" common="y" image="glass_section.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<element type="section" state="selected" image="peach/glassbutton_focused.png"
|
||||
<element type="section" state="selected" image="glassbutton_focused.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="rounded_section" image="common/glass_rsection.png"
|
||||
<element type="rounded_section" common="y" image="glass_rsection.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="window" image="common/dialog.png"
|
||||
<element type="window" common="y" image="dialog.png"
|
||||
left_border="7" right_border="7" top_border="50" bottom_border="50"
|
||||
hborder_out_portion="1.0" vborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="tooltip" image="common/tooltip.png"
|
||||
<element type="tooltip" common="y" image="tooltip.png"
|
||||
left_border="10" right_border="10" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="1.0" vborder_out_portion="1.0" />
|
||||
|
||||
@@ -301,7 +301,7 @@ when the border that intersect at this corner are enabled.
|
||||
<color type="text_field" state="deactivated" a="255" r="138" g="138" b="138" />
|
||||
|
||||
<!-- Rating star image -->
|
||||
<element type="rating" state="neutral" image="common/rating_star.png" />
|
||||
<element type="rating" state="neutral" common="y" image="rating_star.png" />
|
||||
|
||||
<!-- Font color -->
|
||||
<color type="font" state="top" a="255" r="255" g="128" b="0" />
|
||||
@@ -68,159 +68,159 @@ when the border that intersect at this corner are enabled.
|
||||
<skin name="Ruby" author="Benau">
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="background" image="common/background.jpg" />
|
||||
<element type="background" common="y" image="background.jpg" />
|
||||
|
||||
<element type="bottom-bar" image="common/bottom_bar.png" />
|
||||
<element type="bottom-bar" common="y" image="bottom_bar.png" />
|
||||
|
||||
<element type="achievement-message" image="ruby/achievement.png"
|
||||
<element type="achievement-message" image="achievement.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.3" vborder_out_portion="0"/>
|
||||
|
||||
<element type="friend-message" image="ruby/friend.png"
|
||||
<element type="friend-message" image="friend.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="error-message" image="ruby/error.png"
|
||||
<element type="error-message" image="error.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="generic-message" image="ruby/generic.png"
|
||||
<element type="generic-message" image="generic.png"
|
||||
left_border="128" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="neutral" image="ruby/glassbutton.png"
|
||||
<element type="button" state="neutral" image="glassbutton.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="focused" image="ruby/glassbutton_focused.png"
|
||||
<element type="button" state="focused" image="glassbutton_focused.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<element type="button" state="deactivated" image="common/glassbutton_deactivated.png"
|
||||
<element type="button" state="deactivated" common="y" image="glassbutton_deactivated.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0" vborder_out_portion="0"/>
|
||||
|
||||
<!-- TODO : buttons could support 'pressed' state -->
|
||||
|
||||
<element type="textbubble" state="neutral" image="ruby/textbubble.png"
|
||||
<element type="textbubble" state="neutral" image="textbubble.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
hborder_out_portion="0.7" vborder_out_portion="0.3" />
|
||||
|
||||
<element type="textbubble" state="focused" image="ruby/textbubble2.png"
|
||||
<element type="textbubble" state="focused" image="textbubble2.png"
|
||||
left_border="13" right_border="13" top_border="13" bottom_border="13"
|
||||
hborder_out_portion="0.7" vborder_out_portion="0.3" />
|
||||
|
||||
<element type="progress" state="fill" image="ruby/glasssgauge_fill.png"
|
||||
<element type="progress" state="fill" image="glasssgauge_fill.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
preserve_h_aspect_ratios="false" />
|
||||
|
||||
<element type="progress" state="neutral" image="common/progress_bg.png"
|
||||
<element type="progress" state="neutral" common="y" image="progress_bg.png"
|
||||
left_border="31" right_border="31" top_border="15" bottom_border="15"
|
||||
preserve_h_aspect_ratios="true" />
|
||||
|
||||
|
||||
<element type="tab" state="neutral" image="ruby/glasstab.png"
|
||||
<element type="tab" state="neutral" image="glasstab.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="tab" state="focused" image="ruby/glasstab_focus.png"
|
||||
<element type="tab" state="focused" image="glasstab_focus.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="tab" state="down" image="ruby/glasstab_down.png"
|
||||
<element type="tab" state="down" image="glasstab_down.png"
|
||||
left_border="75" right_border="75" top_border="0" bottom_border="15"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
|
||||
<element type="verticalTab" state="neutral" image="ruby/glasstab_vert.png"
|
||||
<element type="verticalTab" state="neutral" image="glasstab_vert.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="focused" image="ruby/glasstab_vert_focus.png"
|
||||
<element type="verticalTab" state="focused" image="glasstab_vert_focus.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<element type="verticalTab" state="down" image="ruby/glasstab_vert_down.png"
|
||||
<element type="verticalTab" state="down" image="glasstab_vert_down.png"
|
||||
left_border="75" right_border="75" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="squareFocusHaloBW" image="common/glass_square_focused_bw.png"
|
||||
<element type="squareFocusHaloBW" common="y" image="glass_square_focused_bw.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo1" image="common/glass_square_focused_pink.png"
|
||||
<element type="squareFocusHalo1" common="y" image="glass_square_focused_pink.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo2" image="common/glass_square_focused_cyan.png"
|
||||
<element type="squareFocusHalo2" common="y" image="glass_square_focused_cyan.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo3" image="common/glass_square_focused_green.png"
|
||||
<element type="squareFocusHalo3" common="y" image="glass_square_focused_green.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo4" image="common/glass_square_focused_yellow.png"
|
||||
<element type="squareFocusHalo4" common="y" image="glass_square_focused_yellow.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
<element type="squareFocusHalo5" image="common/glass_square_focused_red.png"
|
||||
<element type="squareFocusHalo5" common="y" image="glass_square_focused_red.png"
|
||||
left_border="6" right_border ="6" top_border="6" bottom_border="6"
|
||||
hborder_out_portion="1.0" />
|
||||
|
||||
<!-- Stateless. No splitting into 9 areas is done; the image is just resized. -->
|
||||
<element type="selectionHalo" image="ruby/bubble.png" />
|
||||
<element type="focusHalo" image="ruby/glass_iconhighlight_focus.png" />
|
||||
<element type="selectionHalo" image="bubble.png" />
|
||||
<element type="focusHalo" image="glass_iconhighlight_focus.png" />
|
||||
|
||||
<element type="spinner" state="neutral" image="common/glassspinner.png"
|
||||
<element type="spinner" state="neutral" common="y" image="glassspinner.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="focused" image="ruby/glassspinner_focus.png"
|
||||
<element type="spinner" state="focused" image="glassspinner_focus.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<element type="spinner" state="deactivated" image="common/glassspinner_deactivated.png"
|
||||
<element type="spinner" state="deactivated" common="y" image="glassspinner_deactivated.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- player name spinner color in multiplayer-->
|
||||
<element type="spinner1" state="neutral" image="common/glass_square_pink.png"
|
||||
<element type="spinner1" state="neutral" common="y" image="glass_square_pink.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner2" state="neutral" image="common/glass_square_cyan.png"
|
||||
<element type="spinner2" state="neutral" common="y" image="glass_square_cyan.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner3" state="neutral" image="common/glass_square_green.png"
|
||||
<element type="spinner3" state="neutral" common="y" image="glass_square_green.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner4" state="neutral" image="common/glass_square_yellow.png"
|
||||
<element type="spinner4" state="neutral" common="y" image="glass_square_yellow.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
<element type="spinner5" state="neutral" image="common/glass_square_red.png"
|
||||
<element type="spinner5" state="neutral" common="y" image="glass_square_red.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- This one is a bit special. Only area(s) LEFT and/or RIGHT will be rendered. They will be overlaid
|
||||
on top of the spinner's background -->
|
||||
<element type="spinner" state="down" image="ruby/glassspinner_down.png"
|
||||
<element type="spinner" state="down" image="glassspinner_down.png"
|
||||
left_border="110" right_border="110" top_border="0" bottom_border="36"
|
||||
preserve_h_aspect_ratios="true" hborder_out_portion="0.0" />
|
||||
|
||||
<!-- For checkboxes, no splitting into 9 areas is done; the image is just stretched -->
|
||||
<element type="checkbox" state="neutral+unchecked" image="ruby/glasscheckbox.png"/>
|
||||
<element type="checkbox" state="neutral+checked" image="ruby/glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="ruby/glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="ruby/glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" image="common/glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" image="common/glasscheckbox_checked_deactivated.png"/>
|
||||
<element type="checkbox" state="neutral+unchecked" image="glasscheckbox.png"/>
|
||||
<element type="checkbox" state="neutral+checked" image="glasscheckbox_checked.png"/>
|
||||
<element type="checkbox" state="focused+unchecked" image="glasscheckbox_focus.png"/>
|
||||
<element type="checkbox" state="focused+checked" image="glasscheckbox_checked_focus.png"/>
|
||||
<element type="checkbox" state="deactivated+unchecked" common="y" image="glasscheckbox_deactivated.png"/>
|
||||
<element type="checkbox" state="deactivated+checked" common="y" image="glasscheckbox_checked_deactivated.png"/>
|
||||
|
||||
<!-- are always in neutral state for now. No splitting into 9 areas is done; the image is just stretched.
|
||||
Note: the body of a guage is the same as for for spinners. -->
|
||||
<element type="gaugefill" image="ruby/glasssgauge_fill.png" />
|
||||
<element type="gaugefill" image="glasssgauge_fill.png" />
|
||||
|
||||
<!-- Lists are always in neutral state for now -->
|
||||
<element type="list" image="common/glass_section.png"
|
||||
<element type="list" common="y" image="glass_section.png"
|
||||
left_border="15" right_border="15" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<element type="listitem" state="focused" image="ruby/select.png"
|
||||
<element type="listitem" state="focused" image="select.png"
|
||||
left_border="0" right_border="0" top_border="0" bottom_border="0"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
@@ -228,46 +228,46 @@ when the border that intersect at this corner are enabled.
|
||||
The buttons are the top and bottom arrows. Image must be top arrow, will
|
||||
be mirrorred for bottom. Buttons can be in neutral or down state.
|
||||
Advanced stretching is only used for the background and thumb. -->
|
||||
<element type="scrollbar_background" image="common/scrollbar_bg.png"
|
||||
<element type="scrollbar_background" common="y" image="scrollbar_bg.png"
|
||||
left_border="7" right_border="7" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
<element type="scrollbar_thumb" image="ruby/scrollbar_thumb.png"
|
||||
<element type="scrollbar_thumb" image="scrollbar_thumb.png"
|
||||
left_border="7" right_border="7" top_border="7" bottom_border="7"
|
||||
hborder_out_portion="-1.0" vborder_out_portion="-1.0" />
|
||||
<element type="scrollbar_button" image="common/scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="ruby/scrollbar_btn_down.png" />
|
||||
<element type="scrollbar_button" common="y" image="scrollbar_btn.png" />
|
||||
<element type="scrollbar_button" state="down" image="scrollbar_btn_down.png" />
|
||||
|
||||
<element type="left_arrow" state="neutral" image="common/left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" image="common/right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="ruby/left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="ruby/right_arrow_focus.png" />
|
||||
<element type="left_arrow" state="neutral" common="y" image="left_arrow.png" />
|
||||
<element type="right_arrow" state="neutral" common="y" image="right_arrow.png" />
|
||||
<element type="left_arrow" state="focus" image="left_arrow_focus.png" />
|
||||
<element type="right_arrow" state="focus" image="right_arrow_focus.png" />
|
||||
|
||||
<element type="list_header" state="neutral" image="common/table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" image="common/list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" image="common/list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="ruby/table_header_down.png" />
|
||||
<element type="list_header" state="neutral" common="y" image="table_header.png" />
|
||||
<element type="list_sort_up" state="neutral" common="y" image="list_sort_up.png" />
|
||||
<element type="list_sort_down" state="neutral" common="y" image="list_sort_down.png" />
|
||||
<element type="list_header" state="down" image="table_header_down.png" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="section" image="common/glass_section.png"
|
||||
<element type="section" common="y" image="glass_section.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<element type="section" state="selected" image="ruby/glassbutton_focused.png"
|
||||
<element type="section" state="selected" image="glassbutton_focused.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="rounded_section" image="common/glass_rsection.png"
|
||||
<element type="rounded_section" common="y" image="glass_rsection.png"
|
||||
left_border="15" right_border="15" top_border="15" bottom_border="15"
|
||||
hborder_out_portion="0.0" vborder_out_portion="0.0" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="window" image="common/dialog.png"
|
||||
<element type="window" common="y" image="dialog.png"
|
||||
left_border="7" right_border="7" top_border="50" bottom_border="50"
|
||||
hborder_out_portion="1.0" vborder_out_portion="0.2" />
|
||||
|
||||
<!-- Stateless -->
|
||||
<element type="tooltip" image="common/tooltip.png"
|
||||
<element type="tooltip" common="y" image="tooltip.png"
|
||||
left_border="10" right_border="10" top_border="10" bottom_border="10"
|
||||
hborder_out_portion="1.0" vborder_out_portion="1.0" />
|
||||
|
||||
@@ -302,7 +302,7 @@ when the border that intersect at this corner are enabled.
|
||||
<color type="text_field" state="deactivated" a="255" r="138" g="138" b="138" />
|
||||
|
||||
<!-- Rating star image -->
|
||||
<element type="rating" state="neutral" image="common/rating_star.png" />
|
||||
<element type="rating" state="neutral" common="y" image="rating_star.png" />
|
||||
|
||||
<!-- Font color -->
|
||||
<color type="font" state="top" a="255" r="255" g="30" b="200" />
|
||||
@@ -913,7 +913,7 @@ namespace UserConfigParams
|
||||
"Last selected track group") );
|
||||
|
||||
PARAM_PREFIX StringUserConfigParam m_skin_file
|
||||
PARAM_DEFAULT( StringUserConfigParam("Peach.stkskin", "skin_file",
|
||||
PARAM_DEFAULT( StringUserConfigParam("peach", "skin_file",
|
||||
"Name of the skin to use") );
|
||||
|
||||
PARAM_PREFIX IntUserConfigParam m_minimap_display
|
||||
|
||||
@@ -61,6 +61,7 @@ namespace SkinConfig
|
||||
std::string type;
|
||||
std::string state = "neutral";
|
||||
std::string image;
|
||||
bool common_img = false;
|
||||
int leftborder = 0, rightborder=0, topborder=0, bottomborder=0;
|
||||
float hborder_out_portion = 0.5f, vborder_out_portion = 1.0f;
|
||||
bool preserve_h_aspect_ratios = false;
|
||||
@@ -90,7 +91,7 @@ namespace SkinConfig
|
||||
node->get("preserve_h_aspect_ratios", &preserve_h_aspect_ratios);
|
||||
|
||||
node->get("areas", &areas);
|
||||
|
||||
node->get("common", &common_img);
|
||||
|
||||
BoxRenderParams new_param;
|
||||
new_param.m_left_border = leftborder;
|
||||
@@ -103,7 +104,9 @@ namespace SkinConfig
|
||||
|
||||
// call last since it calculates coords considering all other
|
||||
// parameters
|
||||
new_param.setTexture( irr_driver->getTexture(FileManager::SKIN, image));
|
||||
new_param.setTexture(common_img ?
|
||||
irr_driver->getTexture(FileManager::SKIN, std::string("common/") + image) :
|
||||
irr_driver->getTexture(m_data_path + image));
|
||||
|
||||
if (areas.size() > 0)
|
||||
{
|
||||
@@ -318,8 +321,11 @@ X##_yflip.LowerRightCorner.Y = y1;}
|
||||
|
||||
Skin::Skin(IGUISkin* fallback_skin)
|
||||
{
|
||||
std::string skin_name = file_manager->getAsset(FileManager::SKIN,
|
||||
UserConfigParams::m_skin_file);
|
||||
std::string skin_id = UserConfigParams::m_skin_file;
|
||||
std::string skin_name = skin_id.find("addon_") != std::string::npos ?
|
||||
file_manager->getAddonsFile(
|
||||
std::string("skins/") + skin_id.substr(6) + "/stkskin.xml") :
|
||||
file_manager->getAsset(FileManager::SKIN, skin_id + "/stkskin.xml");
|
||||
|
||||
try
|
||||
{
|
||||
@@ -330,9 +336,9 @@ Skin::Skin(IGUISkin* fallback_skin)
|
||||
(void)e; // avoid compiler warning
|
||||
// couldn't load skin. Try to revert to default
|
||||
UserConfigParams::m_skin_file.revertToDefaults();
|
||||
|
||||
std::string default_skin_id = UserConfigParams::m_skin_file;
|
||||
skin_name = file_manager->getAsset(FileManager::SKIN,
|
||||
UserConfigParams::m_skin_file);
|
||||
default_skin_id + "/stkskin.xml");
|
||||
SkinConfig::loadFromFile( skin_name );
|
||||
}
|
||||
|
||||
|
||||
@@ -169,6 +169,17 @@ namespace GUIEngine
|
||||
*/
|
||||
irr::core::stringw getStringValue() const;
|
||||
|
||||
/**
|
||||
* \brief retrieve the value of the spinner from id
|
||||
* \return the value of the spinner from id, in a string form
|
||||
*/
|
||||
irr::core::stringw getStringValueFromID(unsigned id) const
|
||||
{
|
||||
if (id > m_labels.size())
|
||||
return L"";
|
||||
return m_labels[id];
|
||||
}
|
||||
|
||||
/**
|
||||
* \return the maximum value the spinner can take
|
||||
*/
|
||||
|
||||
@@ -78,17 +78,38 @@ void OptionsScreenUI::loadedFromFile()
|
||||
m_skins.clear();
|
||||
skinSelector->clearLabels();
|
||||
|
||||
std::set<std::string> skinFiles;
|
||||
file_manager->listFiles(skinFiles /* out */, file_manager->getAsset(FileManager::SKIN,""),
|
||||
std::set<std::string> skin_files;
|
||||
file_manager->listFiles(skin_files /* out */, file_manager->getAsset(FileManager::SKIN,""),
|
||||
true /* make full path */ );
|
||||
std::set<std::string> addon_skin_files;
|
||||
file_manager->listFiles(addon_skin_files /* out */, file_manager->getAddonsFile("skins/"),
|
||||
true /* make full path */ );
|
||||
|
||||
for (std::set<std::string>::iterator it = skinFiles.begin(); it != skinFiles.end(); it++)
|
||||
{
|
||||
if(StringUtils::getExtension(*it)=="stkskin")
|
||||
auto lb = [](const std::set<std::string>& files, bool addon,
|
||||
std::map<core::stringw, std::string>& result)->void
|
||||
{
|
||||
m_skins.push_back( *it );
|
||||
}
|
||||
}
|
||||
for (auto& f : files)
|
||||
{
|
||||
std::string stkskin = f + "/stkskin.xml";
|
||||
if (file_manager->fileExists(stkskin))
|
||||
{
|
||||
XMLNode* root = file_manager->createXMLTree(stkskin);
|
||||
if (!root)
|
||||
continue;
|
||||
core::stringw skin_name;
|
||||
if (root->get("name", &skin_name))
|
||||
{
|
||||
std::string skin_id = StringUtils::getBasename(f);
|
||||
if (addon)
|
||||
skin_id = std::string("addon_") + skin_id;
|
||||
result[skin_name] = skin_id;
|
||||
}
|
||||
delete root;
|
||||
}
|
||||
}
|
||||
};
|
||||
lb(skin_files, false, m_skins);
|
||||
lb(addon_skin_files, true, m_skins);
|
||||
|
||||
if (m_skins.size() == 0)
|
||||
{
|
||||
@@ -99,12 +120,8 @@ void OptionsScreenUI::loadedFromFile()
|
||||
}
|
||||
|
||||
const int skin_count = (int)m_skins.size();
|
||||
for (int n=0; n<skin_count; n++)
|
||||
{
|
||||
const std::string skinFileName = StringUtils::getBasename(m_skins[n]);
|
||||
const std::string skinName = StringUtils::removeExtension( skinFileName );
|
||||
skinSelector->addLabel( core::stringw(skinName.c_str()) );
|
||||
}
|
||||
for (auto& p : m_skins)
|
||||
skinSelector->addLabel(p.first);
|
||||
skinSelector->m_properties[GUIEngine::PROP_MIN_VALUE] = "0";
|
||||
skinSelector->m_properties[GUIEngine::PROP_MAX_VALUE] = StringUtils::toString(skin_count-1);
|
||||
|
||||
@@ -222,11 +239,13 @@ void OptionsScreenUI::init()
|
||||
|
||||
// --- select the right skin in the spinner
|
||||
bool currSkinFound = false;
|
||||
const int skinCount = (int) m_skins.size();
|
||||
std::string user_skin = StringUtils::toLowerCase(UserConfigParams::m_skin_file.c_str());
|
||||
for (int n=0; n<skinCount; n++)
|
||||
const std::string& user_skin = UserConfigParams::m_skin_file;
|
||||
for (int n = 0; n < skinSelector->getMax(); n++)
|
||||
{
|
||||
const std::string skinFileName = StringUtils::toLowerCase(StringUtils::getBasename(m_skins[n]));
|
||||
auto ret = m_skins.find(skinSelector->getStringValueFromID(n));
|
||||
if (ret == m_skins.end())
|
||||
continue;
|
||||
const std::string skinFileName = ret->second;
|
||||
|
||||
if (user_skin == skinFileName)
|
||||
{
|
||||
@@ -283,7 +302,7 @@ void OptionsScreenUI::eventCallback(Widget* widget, const std::string& name, con
|
||||
assert( skinSelector != NULL );
|
||||
|
||||
const core::stringw selectedSkin = skinSelector->getStringValue();
|
||||
UserConfigParams::m_skin_file = core::stringc(selectedSkin.c_str()).c_str() + std::string(".stkskin");
|
||||
UserConfigParams::m_skin_file = m_skins[selectedSkin];
|
||||
irr_driver->unsetMaxTextureSize();
|
||||
GUIEngine::reloadSkin();
|
||||
irr_driver->setMaxTextureSize();
|
||||
|
||||
@@ -37,7 +37,7 @@ class OptionsScreenUI : public GUIEngine::Screen, public GUIEngine::ScreenSingle
|
||||
bool m_inited;
|
||||
float m_prev_font_size;
|
||||
|
||||
std::vector<std::string> m_skins;
|
||||
std::map<core::stringw, std::string> m_skins;
|
||||
|
||||
public:
|
||||
friend class GUIEngine::ScreenSingleton<OptionsScreenUI>;
|
||||
|
||||
Reference in New Issue
Block a user