Slightly improve behavior of moving objects in library. A problem still remains

This commit is contained in:
Marianne Gagnon
2014-07-04 19:50:46 -04:00
parent b3489678e7
commit 41c47e59be

View File

@@ -103,6 +103,7 @@ void TrackObjectPresentationSceneNode::move(const core::vector3df& xyz, const co
m_node->setPosition(xyz);
m_node->setRotation(hpr);
m_node->setScale(scale);
m_node->updateAbsolutePosition();
}
void TrackObjectPresentationSceneNode::setEnable(bool enabled)