Fix wrong case handling
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@@ -47,6 +47,8 @@ Material::ShaderType getMeshMaterialFromType(video::E_MATERIAL_TYPE material_typ
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case Material::SHADERTYPE_SOLID:
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if (material_type == Shaders::getShader(ES_NORMAL_MAP))
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return Material::SHADERTYPE_NORMAL_MAP_SKINNED_MESH;
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else
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return Material::SHADERTYPE_SOLID_SKINNED_MESH;
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case Material::SHADERTYPE_ALPHA_TEST:
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return Material::SHADERTYPE_ALPHA_TEST_SKINNED_MESH;
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case Material::SHADERTYPE_SOLID_UNLIT:
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