Make the FTL leader use a boosted AI
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@ -60,6 +60,7 @@ void FollowTheLeaderRace::init()
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// we ignore the leader, the points need to be based on number of karts -1
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stk_config->getAllScores(&m_score_for_position, getNumKarts() - 1);
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getKart(0)->setOnScreenText(_("Leader"));
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getKart(0)->setBoostAI(true);
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} // init
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#if 0
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