Don't aim at karts that have the star effect active.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7479 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk
2011-01-17 21:28:58 +00:00
parent af641ae196
commit 37d285f06c

View File

@@ -26,6 +26,7 @@
#include "graphics/irr_driver.hpp"
#include "graphics/mesh_tools.hpp"
#include "graphics/stars.hpp"
#include "io/xml_node.hpp"
#include "items/projectile_manager.hpp"
#include "karts/kart.hpp"
@@ -242,7 +243,10 @@ void Flyable::getClosestKart(const Kart **minKart, float *minDistSquared,
for(unsigned int i=0 ; i<world->getNumKarts(); i++ )
{
Kart *kart = world->getKart(i);
// If a kart has star effect shown, the kart is immune, so
// it is not considered a target anymore.
if(kart->isEliminated() || kart == m_owner ||
kart->getStarEffect()->isEnabled() ||
kart->playingEmergencyAnimation() ) continue;
btTransform t=kart->getTrans();