Fixed bubble gums.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4988 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -163,14 +163,14 @@ void Powerup::use()
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m_sound_use->position(m_owner->getXYZ());
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m_sound_use->play();
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btVector3 pos = m_owner->getXYZ();
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float z_coord = Track::NOHIT;
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float up_coord = Track::NOHIT;
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Vec3 normal;
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const Material* unused2;
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world->getTrack()->getTerrainInfo(pos, &z_coord, &normal, &unused2);
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world->getTrack()->getTerrainInfo(pos, &up_coord, &normal, &unused2);
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normal.normalize();
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assert(z_coord != Track::NOHIT);
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assert(up_coord != Track::NOHIT);
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pos.setZ(z_coord-0.05f);
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pos.setY(up_coord-0.05f);
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item_manager->newItem(Item::ITEM_BUBBLEGUM, pos, normal, m_owner);
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}
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