Fixed crash when freeing LOD nodes

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8104 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2011-03-29 21:50:13 +00:00
parent cfcadf2015
commit 2e3a953004

View File

@ -731,7 +731,6 @@ bool Track::loadMainTrack(const XMLNode &root)
lod_node->add( group[m].first, scene_node, true );
}
m_all_nodes.push_back( lod_node );
#ifdef DEBUG
std::string debug_name = model_name+" (LOD track-object)";