Fixed crash when freeing LOD nodes
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8104 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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cfcadf2015
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2e3a953004
@ -731,7 +731,6 @@ bool Track::loadMainTrack(const XMLNode &root)
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lod_node->add( group[m].first, scene_node, true );
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}
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m_all_nodes.push_back( lod_node );
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#ifdef DEBUG
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std::string debug_name = model_name+" (LOD track-object)";
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