Removed unused code and objects.

This commit is contained in:
hiker
2014-09-19 14:31:25 +10:00
parent e18c20db65
commit 2600b17132
2 changed files with 0 additions and 42 deletions

View File

@@ -45,24 +45,6 @@ const int CONFIG_CODE_SOCCER = 5;
using namespace GUIEngine;
DEFINE_SCREEN_SINGLETON( RaceSetupScreen );
class GameModeRibbonListener : public DynamicRibbonHoverListener
{
RaceSetupScreen* m_parent;
public:
GameModeRibbonListener(RaceSetupScreen* parent)
{
m_parent = parent;
}
virtual void onSelectionChanged(DynamicRibbonWidget* theWidget, const std::string& selectionID,
const irr::core::stringw& selectionText, const int playerID)
{
// game mode changed!!
m_parent->onGameModeChanged();
}
}; // GameModeRibbonListener
// -----------------------------------------------------------------------------
RaceSetupScreen::RaceSetupScreen() : Screen("racesetup.stkgui")
@@ -192,21 +174,6 @@ void RaceSetupScreen::assignDifficulty()
// -----------------------------------------------------------------------------
void RaceSetupScreen::onGameModeChanged()
{
DynamicRibbonWidget* w2 = getWidget<DynamicRibbonWidget>("gamemode");
assert( w2 != NULL );
std::string gamemode_str = w2->getSelectionIDString(PLAYER_ID_GAME_MASTER);
if (gamemode_str == "locked") return;
RaceManager::MinorRaceModeType gamemode =
RaceManager::getModeIDFromInternalName(gamemode_str);
} // onGameModeChanged
// -----------------------------------------------------------------------------
void RaceSetupScreen::init()
{
Screen::init();
@@ -314,10 +281,6 @@ void RaceSetupScreen::init()
break;
}
m_mode_listener = new GameModeRibbonListener(this);
w2->registerHoverListener(m_mode_listener);
if (PlayerManager::getCurrentPlayer()->isLocked("difficulty_best"))
{
RibbonWidget* w = getWidget<RibbonWidget>("difficulty");

View File

@@ -22,8 +22,6 @@
namespace GUIEngine { class Widget; }
class GameModeRibbonListener;
/**
* \brief Screen with race setup options (difficulty, game mode, etc...)
* \ingroup states_screens
@@ -31,12 +29,9 @@ class GameModeRibbonListener;
class RaceSetupScreen : public GUIEngine::Screen, public GUIEngine::ScreenSingleton<RaceSetupScreen>
{
friend class GUIEngine::ScreenSingleton<RaceSetupScreen>;
friend class GameModeRibbonListener;
RaceSetupScreen();
GameModeRibbonListener* m_mode_listener;
void onGameModeChanged();
void assignDifficulty();