Fixed rescue in soccer mode (which would previously used World's
moveKartAfterRescue, not its own custom function).
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@@ -231,7 +231,7 @@ public:
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/** Returns the bullet transformation for the specified rescue index. */
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virtual btTransform getRescueTransform(unsigned int index) const = 0;
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// ------------------------------------------------------------------------
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void moveKartAfterRescue(AbstractKart* kart);
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virtual void moveKartAfterRescue(AbstractKart* kart);
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// ------------------------------------------------------------------------
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/** Called when it is needed to know whether this kind of race involves
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* counting laps. */
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