Fix engine sound after re-spawn

This commit is contained in:
Benau 2016-10-07 16:03:15 +08:00
parent b055fa573d
commit 2147b74fe4

View File

@ -110,6 +110,7 @@ void SpareTireAI::spawn(float time_to_last)
m_timer = time_to_last;
World::getWorld()->getPhysics()->addKart(m_kart);
m_kart->startEngineSFX();
m_kart->getKartGFX()->reset();
m_kart->getNode()->setVisible(true);