(Hopefully) fixed crash on OSX if gnu kart is used.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9774 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -579,10 +579,10 @@ void Kart::reset()
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// 3 strikes mode can hide the wheels
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scene::ISceneNode** wheels = getKartModel()->getWheelNodes();
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wheels[0]->setVisible(true);
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wheels[1]->setVisible(true);
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wheels[2]->setVisible(true);
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wheels[3]->setVisible(true);
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if(wheels[0]) wheels[0]->setVisible(true);
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if(wheels[1]) wheels[1]->setVisible(true);
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if(wheels[2]) wheels[2]->setVisible(true);
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if(wheels[3]) wheels[3]->setVisible(true);
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} // reset
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