Terminate connect to peer after kart selection start
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@ -26,6 +26,7 @@
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#include "network/game_setup.hpp"
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#include "network/network_config.hpp"
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#include "network/network_player_profile.hpp"
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#include "network/protocol_manager.hpp"
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#include "network/protocols/connect_to_peer.hpp"
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#include "network/protocols/game_protocol.hpp"
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#include "network/protocols/game_events_protocol.hpp"
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@ -592,6 +593,7 @@ void ServerLobby::startSelection(const Event *event)
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return;
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}
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ProtocolManager::lock()->findAndTerminate(PROTOCOL_CONNECTION);
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if (m_server_registered)
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{
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unregisterServer(false/*now*/);
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