Remove code loading snow shaders.

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@14991 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
vincentlj 2014-01-10 00:59:15 +00:00
parent 90f701c42d
commit 0a50518fb9
2 changed files with 0 additions and 5 deletions

View File

@ -41,7 +41,6 @@ Shaders::Shaders()
m_callbacks[ES_COLOR_LEVELS] = new ColorLevelsProvider();
m_callbacks[ES_BUBBLES] = new BubbleEffectProvider();
m_callbacks[ES_RAIN] = new RainEffectProvider();
m_callbacks[ES_SNOW] = new SnowEffectProvider();
m_callbacks[ES_MOTIONBLUR] = new MotionBlurProvider();
m_callbacks[ES_GAUSSIAN3V] = m_callbacks[ES_GAUSSIAN3H] = new GaussianBlurProvider();
m_callbacks[ES_MIPVIZ] = new MipVizProvider();
@ -120,9 +119,6 @@ void Shaders::loadShaders()
m_shaders[ES_RAIN] = glslmat(dir + "rain.vert", dir + "rain.frag",
m_callbacks[ES_RAIN], EMT_TRANSPARENT_ALPHA_CHANNEL);
m_shaders[ES_SNOW] = glslmat(dir + "snow.vert", dir + "snow.frag",
m_callbacks[ES_SNOW], EMT_TRANSPARENT_ALPHA_CHANNEL);
m_shaders[ES_MOTIONBLUR] = glsl(std::string(""), dir + "motion_blur.frag",
m_callbacks[ES_MOTIONBLUR]);

View File

@ -34,7 +34,6 @@ using namespace irr;
ACT(ES_GRASS_REF) \
ACT(ES_BUBBLES) \
ACT(ES_RAIN) \
ACT(ES_SNOW) \
ACT(ES_MOTIONBLUR) \
ACT(ES_GAUSSIAN3H) \
ACT(ES_GAUSSIAN3V) \