Try to fix travis ci build.

This commit is contained in:
vlj 2014-04-11 00:37:50 +02:00
parent df88a013c2
commit 09d13e2bfe

View File

@ -1286,11 +1286,11 @@ void IrrDriver::generateSkyboxCubemap()
glGenTextures(1, &SkyboxCubeMap);
GLint w = 0, h = 0;
unsigned w = 0, h = 0;
for (unsigned i = 0; i < 6; i++)
{
w = MAX2(unsigned int(w), SkyboxTextures[i]->getOriginalSize().Width);
h = MAX2(unsigned int(h), SkyboxTextures[i]->getOriginalSize().Height);
w = MAX2(w, SkyboxTextures[i]->getOriginalSize().Width);
h = MAX2(h, SkyboxTextures[i]->getOriginalSize().Height);
}
const unsigned texture_permutation[] = { 2, 3, 0, 1, 5, 4 };