Made the skidding smoke appear from both wheels.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2561 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@@ -73,9 +73,9 @@ void Smoke::particle_create(int, Particle *p)
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p->m_size = 0.5f;
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p->m_time_to_live = 0.8f;
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// The origin of the smoke depends on the turn direction: either rear
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// left or rear right wheel - use the outer one.
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int wheel_number = m_kart->getSteerPercent()>0 ? 2 : 3;
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// Change from left to right wheel and back for each new particle
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static int wheel_number = 2;
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wheel_number = 5 - wheel_number;
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Vec3 xyz=m_kart->getVehicle()->getWheelInfo(wheel_number).m_raycastInfo.m_contactPointWS;
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sgCopyVec3 (p->m_pos, xyz.toFloat());
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