Fixed compilation issue with MinGW
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@@ -371,7 +371,7 @@ void ShaderBasedRenderer::renderScene(scene::ICameraSceneNode * const camnode,
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m_rtts->getShadowFrameBuffer(),
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m_rtts->getFBO(FBO_COMBINED_DIFFUSE_SPECULAR),
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specular_probe);
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}
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}
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PROFILER_POP_CPU_MARKER();
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}
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