allow transparent water. not used yet
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@12544 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
@@ -1159,7 +1159,7 @@ void Material::setMaterialProperties(video::SMaterial *m, scene::IMeshBuffer* m
|
||||
(file_manager->getShaderDir() + pixel_shader ).c_str(),
|
||||
"main", video::EPST_PS_2_0,
|
||||
m_shaders[WATER_SHADER],
|
||||
video::EMT_SOLID_2_LAYER );
|
||||
video::EMT_TRANSPARENT_ALPHA_CHANNEL);
|
||||
m->MaterialType = (E_MATERIAL_TYPE)material_type;
|
||||
}
|
||||
modes++;
|
||||
|
||||
Reference in New Issue
Block a user