2017-04-23 15:22:15 -04:00
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#ifndef CIRRDEVICEWAYLAND_H
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#define CIRRDEVICEWAYLAND_H
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#include "IrrCompileConfig.h"
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2017-05-06 15:53:32 -04:00
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#ifdef _IRR_COMPILE_WITH_WAYLAND
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2017-04-23 15:22:15 -04:00
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#include "CIrrDeviceStub.h"
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#include "IrrlichtDevice.h"
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#include "IImagePresenter.h"
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#include "ICursorControl.h"
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#include "os.h"
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#include <wayland-client.h>
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#include <wayland-egl.h>
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#include <wayland-cursor.h>
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#include <xkbcommon/xkbcommon.h>
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#include <xkbcommon/xkbcommon-compose.h>
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2017-04-23 15:22:15 -04:00
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#include <GL/gl.h>
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#include <vector>
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#define KeySym s32
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class ContextManagerEGL;
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// Note : only supporting shell interface
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namespace irr
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{
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class CIrrDeviceWayland : public CIrrDeviceStub, public video::IImagePresenter
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{
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public:
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//! constructor
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CIrrDeviceWayland(const SIrrlichtCreationParameters& param);
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//! destructor
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virtual ~CIrrDeviceWayland();
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//! runs the device. Returns false if device wants to be deleted
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virtual bool run();
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//! Cause the device to temporarily pause execution and let other processes to run
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// This should bring down processor usage without major performance loss for Irrlicht
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virtual void yield();
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//! Pause execution and let other processes to run for a specified amount of time.
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virtual void sleep(u32 timeMs, bool pauseTimer);
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//! sets the caption of the window
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virtual void setWindowCaption(const wchar_t* text);
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//! returns if window is active. if not, nothing need to be drawn
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virtual bool isWindowActive() const;
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//! returns if window has focus.
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virtual bool isWindowFocused() const;
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//! returns if window is minimized.
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virtual bool isWindowMinimized() const;
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//! returns color format of the window.
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virtual video::ECOLOR_FORMAT getColorFormat() const;
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//! presents a surface in the client area
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virtual bool present(video::IImage* surface, void* windowId=0, core::rect<s32>* src=0 );
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//! notifies the device that it should close itself
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virtual void closeDevice();
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//! \return Returns a pointer to a list with all video modes
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//! supported by the gfx adapter.
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video::IVideoModeList* getVideoModeList();
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//! Sets if the window should be resizable in windowed mode.
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virtual void setResizable(bool resize=false);
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//! Minimizes the window.
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virtual void minimizeWindow();
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//! Maximizes the window.
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virtual void maximizeWindow();
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//! Restores the window size.
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virtual void restoreWindow();
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//! Activate any joysticks, and generate events for them.
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virtual bool activateJoysticks(core::array<SJoystickInfo> & joystickInfo);
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//! Set the current Gamma Value for the Display
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virtual bool setGammaRamp( f32 red, f32 green, f32 blue, f32 brightness, f32 contrast );
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//! Get the current Gamma Value for the Display
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virtual bool getGammaRamp( f32 &red, f32 &green, f32 &blue, f32 &brightness, f32 &contrast );
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//! gets text from the clipboard
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//! \return Returns 0 if no string is in there.
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virtual const c8* getTextFromClipboard() const;
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//! copies text to the clipboard
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//! This sets the clipboard selection and _not_ the primary selection which you have on X on the middle mouse button.
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virtual void copyToClipboard(const c8* text) const;
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//! Remove all messages pending in the system message loop
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virtual void clearSystemMessages();
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//! Get the device type
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virtual E_DEVICE_TYPE getType() const
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{
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return EIDT_WAYLAND;
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}
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private:
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//! create the driver
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void createDriver();
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void initEGL();
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bool createWindow();
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void createKeyMap();
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void pollJoysticks();
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//! Implementation of the linux cursor control
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class CCursorControl : public gui::ICursorControl
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{
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public:
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CCursorControl(CIrrDeviceWayland* dev, bool null);
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~CCursorControl();
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//! Changes the visible state of the mouse cursor.
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virtual void setVisible(bool visible)
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{
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if (visible==IsVisible)
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return;
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IsVisible = visible;
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Device->updateCursor();
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}
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//! Returns if the cursor is currently visible.
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virtual bool isVisible() const
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{
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return IsVisible;
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}
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//! Sets the new position of the cursor.
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virtual void setPosition(const core::position2d<f32> &pos)
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{
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setPosition(pos.X, pos.Y);
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}
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//! Sets the new position of the cursor.
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virtual void setPosition(f32 x, f32 y)
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{
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setPosition((s32)(x*Device->Width), (s32)(y*Device->Height));
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}
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//! Sets the new position of the cursor.
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virtual void setPosition(const core::position2d<s32> &pos)
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{
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setPosition(pos.X, pos.Y);
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}
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//! Sets the new position of the cursor.
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virtual void setPosition(s32 x, s32 y)
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{
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//TODO
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CursorPos.X = x;
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CursorPos.Y = y;
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}
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//! Returns the current position of the mouse cursor.
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virtual const core::position2d<s32>& getPosition()
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{
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return CursorPos;
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}
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virtual core::position2d<f32> getRelativePosition()
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{
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if (!UseReferenceRect)
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{
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return core::position2d<f32>(CursorPos.X / (f32)Device->Width,
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CursorPos.Y / (f32)Device->Height);
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}
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return core::position2d<f32>(CursorPos.X / (f32)ReferenceRect.getWidth(),
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CursorPos.Y / (f32)ReferenceRect.getHeight());
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}
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virtual void setReferenceRect(core::rect<s32>* rect=0)
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{
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if (rect)
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{
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ReferenceRect = *rect;
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UseReferenceRect = true;
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// prevent division through zero and uneven sizes
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if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2)
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ReferenceRect.LowerRightCorner.Y += 1;
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if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2)
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ReferenceRect.LowerRightCorner.X += 1;
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}
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else
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UseReferenceRect = false;
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}
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//! Sets the active cursor icon
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virtual void setActiveIcon(gui::ECURSOR_ICON iconId) {};
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//! Gets the currently active icon
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virtual gui::ECURSOR_ICON getActiveIcon() const
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{
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return ActiveIcon;
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}
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//! Add a custom sprite as cursor icon.
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virtual gui::ECURSOR_ICON addIcon(const gui::SCursorSprite& icon)
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{
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return gui::ECI_NORMAL;
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}
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//! replace the given cursor icon.
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virtual void changeIcon(gui::ECURSOR_ICON iconId, const gui::SCursorSprite& icon) {}
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//! Return a system-specific size which is supported for cursors. Larger icons will fail, smaller icons might work.
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virtual core::dimension2di getSupportedIconSize() const
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{
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return core::dimension2di(0, 0);
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}
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private:
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CIrrDeviceWayland* Device;
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core::position2d<s32> CursorPos;
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core::rect<s32> ReferenceRect;
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bool IsVisible;
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bool Null;
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bool UseReferenceRect;
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gui::ECURSOR_ICON ActiveIcon;
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u32 ActiveIconStartTime;
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};
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friend class CCursorControl;
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friend class COpenGLDriver;
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friend class WaylandCallbacks;
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std::vector<SEvent> events;
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std::vector<core::dimension2du> Modes;
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core::dimension2du CurrentModes;
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ContextManagerEGL* EglContext;
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public:
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static bool isWaylandDeviceWorking();
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void signalEvent(const SEvent&);
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void addMode(const core::dimension2du &mode) { Modes.push_back(mode); }
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void setCurrentMode(const core::dimension2du &mode) { CurrentModes = mode; }
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wl_display *display;
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wl_registry *registry;
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wl_compositor *compositor;
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wl_seat *seat;
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wl_pointer *pointer;
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wl_keyboard *keyboard;
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wl_output *output;
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wl_shm* shm;
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wl_cursor_theme* cursor_theme;
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wl_cursor* default_cursor;
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wl_surface* cursor_surface;
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xkb_context *xkbctx;
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xkb_keymap *keymap;
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xkb_state *state;
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xkb_mod_mask_t control_mask;
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xkb_mod_mask_t alt_mask;
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xkb_mod_mask_t shift_mask;
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uint32_t modifiers;
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2017-05-03 14:45:42 -04:00
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struct xkb_compose_table *compose_table;
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struct xkb_compose_state *compose_state;
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wl_shell *shell;
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wl_surface *surface;
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wl_shell_surface *shell_surface;
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wl_egl_window *egl_window;
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2017-05-05 17:04:18 -04:00
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u32 ButtonStates;
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uint32_t enter_serial;
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2017-05-05 17:04:18 -04:00
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2017-04-23 15:22:15 -04:00
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ContextManagerEGL* getEGLContext() {return EglContext;}
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void swapBuffers();
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void updateCursor();
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private:
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mutable core::stringc Clipboard;
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u32 Width, Height;
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bool WindowHasFocus;
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bool WindowMinimized;
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public:
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struct SKeyMap
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{
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SKeyMap() {}
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SKeyMap(s32 x11, s32 win32)
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: X11Key(x11), Win32Key(win32)
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{
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}
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KeySym X11Key;
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s32 Win32Key;
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bool operator<(const SKeyMap& o) const
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{
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return X11Key<o.X11Key;
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}
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};
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core::array<SKeyMap> KeyMap;
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private:
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#if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_)
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struct JoystickInfo
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{
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int fd;
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int axes;
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int buttons;
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SEvent persistentData;
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JoystickInfo() : fd(-1), axes(0), buttons(0) { }
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};
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core::array<JoystickInfo> ActiveJoysticks;
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#endif
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};
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} // end namespace irr
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2017-05-06 15:53:32 -04:00
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#endif
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2017-04-23 15:22:15 -04:00
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#endif // CIRRDEVICEWAYLAND_H
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