#ifndef CIRRDEVICEWAYLAND_H #define CIRRDEVICEWAYLAND_H #include "IrrCompileConfig.h" #ifdef _IRR_COMPILE_WITH_WAYLAND #include "CIrrDeviceStub.h" #include "IrrlichtDevice.h" #include "IImagePresenter.h" #include "ICursorControl.h" #include "os.h" #include #include #include #include #include #include #include #define KeySym s32 class ContextManagerEGL; // Note : only supporting shell interface namespace irr { class CIrrDeviceWayland : public CIrrDeviceStub, public video::IImagePresenter { public: //! constructor CIrrDeviceWayland(const SIrrlichtCreationParameters& param); //! destructor virtual ~CIrrDeviceWayland(); //! runs the device. Returns false if device wants to be deleted virtual bool run(); //! Cause the device to temporarily pause execution and let other processes to run // This should bring down processor usage without major performance loss for Irrlicht virtual void yield(); //! Pause execution and let other processes to run for a specified amount of time. virtual void sleep(u32 timeMs, bool pauseTimer); //! sets the caption of the window virtual void setWindowCaption(const wchar_t* text); //! returns if window is active. if not, nothing need to be drawn virtual bool isWindowActive() const; //! returns if window has focus. virtual bool isWindowFocused() const; //! returns if window is minimized. virtual bool isWindowMinimized() const; //! returns color format of the window. virtual video::ECOLOR_FORMAT getColorFormat() const; //! presents a surface in the client area virtual bool present(video::IImage* surface, void* windowId=0, core::rect* src=0 ); //! notifies the device that it should close itself virtual void closeDevice(); //! \return Returns a pointer to a list with all video modes //! supported by the gfx adapter. video::IVideoModeList* getVideoModeList(); //! Sets if the window should be resizable in windowed mode. virtual void setResizable(bool resize=false); //! Minimizes the window. virtual void minimizeWindow(); //! Maximizes the window. virtual void maximizeWindow(); //! Restores the window size. virtual void restoreWindow(); //! Activate any joysticks, and generate events for them. virtual bool activateJoysticks(core::array & joystickInfo); //! Set the current Gamma Value for the Display virtual bool setGammaRamp( f32 red, f32 green, f32 blue, f32 brightness, f32 contrast ); //! Get the current Gamma Value for the Display virtual bool getGammaRamp( f32 &red, f32 &green, f32 &blue, f32 &brightness, f32 &contrast ); //! gets text from the clipboard //! \return Returns 0 if no string is in there. virtual const c8* getTextFromClipboard() const; //! copies text to the clipboard //! This sets the clipboard selection and _not_ the primary selection which you have on X on the middle mouse button. virtual void copyToClipboard(const c8* text) const; //! Remove all messages pending in the system message loop virtual void clearSystemMessages(); //! Get the device type virtual E_DEVICE_TYPE getType() const { return EIDT_WAYLAND; } private: //! create the driver void createDriver(); void initEGL(); bool createWindow(); void createKeyMap(); void pollJoysticks(); //! Implementation of the linux cursor control class CCursorControl : public gui::ICursorControl { public: CCursorControl(CIrrDeviceWayland* dev, bool null); ~CCursorControl(); //! Changes the visible state of the mouse cursor. virtual void setVisible(bool visible) { if (visible==IsVisible) return; IsVisible = visible; Device->updateCursor(); } //! Returns if the cursor is currently visible. virtual bool isVisible() const { return IsVisible; } //! Sets the new position of the cursor. virtual void setPosition(const core::position2d &pos) { setPosition(pos.X, pos.Y); } //! Sets the new position of the cursor. virtual void setPosition(f32 x, f32 y) { setPosition((s32)(x*Device->Width), (s32)(y*Device->Height)); } //! Sets the new position of the cursor. virtual void setPosition(const core::position2d &pos) { setPosition(pos.X, pos.Y); } //! Sets the new position of the cursor. virtual void setPosition(s32 x, s32 y) { //TODO CursorPos.X = x; CursorPos.Y = y; } //! Returns the current position of the mouse cursor. virtual const core::position2d& getPosition() { return CursorPos; } virtual core::position2d getRelativePosition() { if (!UseReferenceRect) { return core::position2d(CursorPos.X / (f32)Device->Width, CursorPos.Y / (f32)Device->Height); } return core::position2d(CursorPos.X / (f32)ReferenceRect.getWidth(), CursorPos.Y / (f32)ReferenceRect.getHeight()); } virtual void setReferenceRect(core::rect* rect=0) { if (rect) { ReferenceRect = *rect; UseReferenceRect = true; // prevent division through zero and uneven sizes if (!ReferenceRect.getHeight() || ReferenceRect.getHeight()%2) ReferenceRect.LowerRightCorner.Y += 1; if (!ReferenceRect.getWidth() || ReferenceRect.getWidth()%2) ReferenceRect.LowerRightCorner.X += 1; } else UseReferenceRect = false; } //! Sets the active cursor icon virtual void setActiveIcon(gui::ECURSOR_ICON iconId) {}; //! Gets the currently active icon virtual gui::ECURSOR_ICON getActiveIcon() const { return ActiveIcon; } //! Add a custom sprite as cursor icon. virtual gui::ECURSOR_ICON addIcon(const gui::SCursorSprite& icon) { return gui::ECI_NORMAL; } //! replace the given cursor icon. virtual void changeIcon(gui::ECURSOR_ICON iconId, const gui::SCursorSprite& icon) {} //! Return a system-specific size which is supported for cursors. Larger icons will fail, smaller icons might work. virtual core::dimension2di getSupportedIconSize() const { return core::dimension2di(0, 0); } private: CIrrDeviceWayland* Device; core::position2d CursorPos; core::rect ReferenceRect; bool IsVisible; bool Null; bool UseReferenceRect; gui::ECURSOR_ICON ActiveIcon; u32 ActiveIconStartTime; }; friend class CCursorControl; friend class COpenGLDriver; friend class WaylandCallbacks; std::vector events; std::vector Modes; core::dimension2du CurrentModes; ContextManagerEGL* EglContext; public: static bool isWaylandDeviceWorking(); void signalEvent(const SEvent&); void addMode(const core::dimension2du &mode) { Modes.push_back(mode); } void setCurrentMode(const core::dimension2du &mode) { CurrentModes = mode; } wl_display *display; wl_registry *registry; wl_compositor *compositor; wl_seat *seat; wl_pointer *pointer; wl_keyboard *keyboard; wl_output *output; wl_shm* shm; wl_cursor_theme* cursor_theme; wl_cursor* default_cursor; wl_surface* cursor_surface; xkb_context *xkbctx; xkb_keymap *keymap; xkb_state *state; xkb_mod_mask_t control_mask; xkb_mod_mask_t alt_mask; xkb_mod_mask_t shift_mask; uint32_t modifiers; struct xkb_compose_table *compose_table; struct xkb_compose_state *compose_state; wl_shell *shell; wl_surface *surface; wl_shell_surface *shell_surface; wl_egl_window *egl_window; u32 ButtonStates; uint32_t enter_serial; ContextManagerEGL* getEGLContext() {return EglContext;} void swapBuffers(); void updateCursor(); private: mutable core::stringc Clipboard; u32 Width, Height; bool WindowHasFocus; bool WindowMinimized; public: struct SKeyMap { SKeyMap() {} SKeyMap(s32 x11, s32 win32) : X11Key(x11), Win32Key(win32) { } KeySym X11Key; s32 Win32Key; bool operator<(const SKeyMap& o) const { return X11Key KeyMap; private: #if defined(_IRR_COMPILE_WITH_JOYSTICK_EVENTS_) struct JoystickInfo { int fd; int axes; int buttons; SEvent persistentData; JoystickInfo() : fd(-1), axes(0), buttons(0) { } }; core::array ActiveJoysticks; #endif }; } // end namespace irr #endif #endif // CIRRDEVICEWAYLAND_H