2007-05-27 12:01:53 -04:00
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;; -*- mode: lisp -*-
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(config
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2007-09-25 23:43:02 -04:00
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;; STK parameters
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;; --------------
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(max-karts 10 ) ;; maximum number of karts
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1) Removed race_setup and race_mode data structures. All this
information is now only managed by the race_manager, no
more in-between objects to transfer information along.
2) The scores for grand prix are now defined in the stk_config.dat
file (10, 8, 6, 5, 4, .., 1, 0, 0) points
3) Bugfix: unlock information wasn't saved anymore. Added specific
saving after unlocking, plus re-inserted the 'generic' save
at the end of STK again.
4) bugfix/work around: Visual Studio complains about incompatible
iterators in sdldrv - apparently caused by using erase, and
then keep on using the iterator.
5) Fixed bug when running a race in a GP again (scores/times
were added each time).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1681 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-04-09 09:52:48 -04:00
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(scores 10 8 6 5 4 3 2 1 0 0 )
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2007-11-21 08:54:40 -05:00
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(grid-order 1 ) ;; order for grand prix, 1 is most
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;; points 1st, 0 is least points
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;; 1st
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2008-03-14 05:49:17 -04:00
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(title-music "main_theme.music")
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2007-09-25 23:43:02 -04:00
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2007-05-27 12:01:53 -04:00
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;; Attachment related parameters
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;; -----------------------------
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(anvil-weight 150.0 ) ;; additional weight an anvil adds to a kart
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(anvil-speed-factor 0.2 ) ;; additional slowdown caused by anvil
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(parachute-friction 2.0 ) ;; friction increase when a parachute is sttached
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(parachute-time 4.0 ) ;; time an attached parachute is active
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(parachute-time-other 8.0 ) ;; time a parachute attached from other kart is active
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2008-03-06 08:32:51 -05:00
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(parachute-done-fraction 0.7 ) ;; fraction of speed when lost will detach parachute
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2007-05-27 12:01:53 -04:00
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(bomb-time 30.0 ) ;; time till a bomb explodes
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(bomb-time-increase -5.0 ) ;; time added to timer when bomb is passed on
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2008-04-15 09:57:18 -04:00
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(leader-intervals 30 20 10) ;; Time till a kart is removed in follow leader mode
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2007-05-27 12:01:53 -04:00
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(anvil-time 2.0 ) ;; time an anvil is active
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2008-03-05 08:22:00 -05:00
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(zipper-time 3.0 ) ;; time a zipper is active
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2008-03-06 08:32:51 -05:00
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(zipper-force 800.0 ) ;; additional zipper force
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2008-03-05 08:22:00 -05:00
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(zipper-speed-gain 10.0 ) ;; one time additional speed boost given by zippers
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2007-05-27 12:01:53 -04:00
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(shortcut-skipped-segments 5 ) ;; skipping more than this number of segments
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;; is considered to be a shortcut
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2007-08-21 10:50:45 -04:00
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(explosion-impulse 10000.0 ) ;; explosion impulse on not directly hit karts
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2008-02-05 06:56:21 -05:00
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(explosion-impulse-objects 500.0 ) ;; explosion impulse for physics objects (smaller
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;; else a cone e.g. will be pushed way too far)
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2007-08-21 10:50:45 -04:00
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2007-05-27 12:01:53 -04:00
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;; The following files are the defaults for karts
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;; ----------------------------------------------
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(kart-defaults
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(wheel-base 1.2 )
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(heightCOG 0.2 )
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(time-full-steer 0.3 )
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(corn-f 4 )
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(corn-r 4 )
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2008-01-09 21:04:35 -05:00
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(wheelie-max-speed-ratio 0.7 ) ;; percentage of max speed for wheelies to work
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2007-05-27 12:01:53 -04:00
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(wheelie-max-pitch 45.0 ) ;; maximum pitch to use when doing a wheelie
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(wheelie-pitch-rate 60.0 ) ;; rate/sec with which the kart goes up
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(wheelie-restore-rate 90.0 ) ;; rate/sec with which the kart does down
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(wheelie-speed-boost 10.0 ) ;; speed boost while doing a wheelie
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(wheelie-lean-recovery 1 )
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(wheelie-balance-recovery 2 )
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(wheelie-step 1 )
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(wheelie-power-boost 1 ) ;; increase in engine power, i.e. 1=plus 100%
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;; Bullet physics attributes
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2008-03-06 08:32:51 -05:00
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(brake-factor 2.75 )
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(max-steer-angle 6.4 )
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(engine-power 400 )
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(mass 225 )
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2007-08-03 04:17:56 -04:00
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(suspension-stiffness 8.0 )
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2007-05-27 12:01:53 -04:00
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(wheel-damping-relaxation 2.3 )
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(wheel-damping-compression 4.4 )
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(friction-slip 10000000 )
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(roll-influence 0.1 )
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(wheel-radius 0.25 )
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(wheel-width 0.3 )
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(chassis-linear-damping 0.2 )
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(chassis-angular-damping 0.2 )
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(maximum-speed 22.22 ) ;; = 80 km/h
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2007-08-17 13:22:49 -04:00
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(max-speed-reverse-ratio 0.2 ) ;; percentage of max speed for reverse gear
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2007-08-03 04:17:56 -04:00
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(gravity-center-shift 0.4 ) ;; Shift center of gravity down by that many
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;; units of kart_height (usually between 0 and 0.5)
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2007-08-16 03:19:32 -04:00
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(suspension-rest 0.1 )
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2007-11-18 08:44:53 -05:00
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;; The z-axis velocity set when a jump is initiated. This will cause the
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;; kart to start rising, till it is pulled back by gravity. A higher value
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;; means higher Z velocity, meaning the kart will rise faster and higher,
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;; and will be in the air longer
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(jump-velocity 3.0 )
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2007-08-21 10:50:45 -04:00
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;; The following two vectors define at what ratio of the maximum speed what
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;; gear is selected, e.g. 0.25 means: if speed <=0.25*maxSpeed --> gear 1,
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;; 0.5 means: if speed <=0.5 *maxSpeed --> gear 2
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;; The next vector contains the increase in max power (to simulate different
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;; gears), e.g. 2.5 as first entry means: 2.5*maxPower in gear 1
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(gear-switch-ratio 0.25 0.5 0.75)
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(gear-power-increase 2.5 1.8 1.4 )
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2008-04-28 23:36:50 -04:00
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(upright-tolerance 0.2)
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(upright-max-force 30)
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(camera-max-accel 10)
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(camera-max-brake 10)
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(camera-distance 3.5)
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2007-05-27 12:01:53 -04:00
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) ;; end kart-defaults
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)
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;; EOF ;;
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