stk-code_catmod/src/tracks/check_cylinder.cpp

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//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2009-2015 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "tracks/check_cylinder.hpp"
#include <string>
#include <stdio.h>
#include "io/xml_node.hpp"
#include "items/item.hpp"
#include "modes/world.hpp"
#include "race/race_manager.hpp"
CheckCylinder::CheckCylinder(const XMLNode &node,
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std::function<void(int)> triggering_function)
: CheckStructure()
{
m_radius2 = 1;
m_height = 0;
node.get("height", &m_height);
node.get("radius", &m_radius2);
m_radius2 *= m_radius2;
node.get("xyz", &m_center_point);
unsigned int num_karts = RaceManager::get()->getNumberOfKarts();
m_is_inside.resize(num_karts);
m_distance2.resize(num_karts);
for (unsigned int i=0; i<num_karts; i++)
{
m_is_inside[i] = false;
}
m_triggering_function = triggering_function;
} // CheckCylinder
// ----------------------------------------------------------------------------
/** True if going from old_pos to new_pos enters or leaves this cylinder. This
* function is called from update (of the checkline structure). It also
* updates the flag about which karts are inside
* \param old_pos Position in previous frame.
* \param new_pos Position in current frame.
* \param kart_id Index of the kart, can be used to store kart specific
* additional data.
*/
bool CheckCylinder::isTriggered(const Vec3 &old_pos, const Vec3 &new_pos,
int kart_id)
{
// kart_id will be -1 if called by CheckManager::getChecklineTriggering
if (kart_id < 0 || kart_id >= (int)m_is_inside.size())
return false;
// TODO: this is the code for a sphere, rewrite for cylinder
Vec3 old_pos_xz(old_pos.x(), 0.0f, old_pos.z());
Vec3 new_pos_xz(new_pos.x(), 0.0f, new_pos.z());
Vec3 center_xz(m_center_point.x(), 0.0f, m_center_point.z());
float old_dist2 = (old_pos_xz - center_xz).length2();
float new_dist2 = (new_pos_xz - center_xz).length2();
m_is_inside[kart_id] = new_dist2<m_radius2;
m_distance2[kart_id] = new_dist2;
// Trigger if the kart goes from outside (or border) to inside,
// or inside ro outside (or border).
bool triggered = (old_dist2>=m_radius2 && new_dist2 < m_radius2) ||
(old_dist2< m_radius2 && new_dist2 >=m_radius2);
if (triggered && m_triggering_function)
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m_triggering_function(kart_id);
return triggered;
} // isTriggered