stk-code_catmod/data/models/materials.xml

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<?xml version="1.0"?>
<materials>
<material name="banana.png"/>
<material name="gift-box.png"/>
<material name="gift-loop.png" sphere="Y"/>
<material name="gold.png" light="Y" smooth-reflection="Y"/>
<material name="silver.png" light="Y" smooth-reflection="Y"/>
<material name="bronze.png" light="Y" smooth-reflection="Y"/>
<material name="stk_mod_nitroBarrel.png" />
<material name="stk_mod_nitroBottle.png" />
<material name="stk_mod_nitroLogo.png" compositing="additive" light="N" disable-z-write="Y" />
<material name="traffic_light_green.jpg" light="N"/>
<material name="traffic_light_yellow.jpg" light="N"/>
<material name="traffic_light_red.jpg" light="N"/>
<material name="bubblegum_shield.png" compositing="blend" disable-z-write="Y"/>
<material name="bubblegum_shield_nolok.png" compositing="blend" disable-z-write="Y"/>
<material name="parachute.png" backface-culling="n" ignore="Y"/>
<material name="zipper.png" light="N" zipper="Y"/>
<material name="zipper_collect.png" light="N" zipper="Y"/>
<material name="bowling-icon.png" transparency="Y" light="N"/>
<material name="bubblegum-icon.png" transparency="Y" light="N"/>
<material name="cake-icon.png" transparency="Y" light="N" />
<material name="anchor-icon.png" clampU="Y" clampV="Y" transparency="Y" light="N" ignore="Y"/>
<material name="plunger-icon.png" transparency="Y" light="N"/>
<material name="parachute-icon.png" clampU="Y" clampV="Y" ignore="Y"/>
<material name="anchor-attach-icon.png" clampU="Y" clampV="Y" transparency="Y" light="N" ignore="Y"/>
<material name="parachute-attach-icon.png" clampU="Y" clampV="Y" ignore="Y"/>
<material name="bomb-attach-icon.png" clampU="Y" clampV="Y" ignore="Y"/>
<material name="balldimpleddark.jpg"/>
</materials>