stk-code_catmod/src/states_screens/race_gui_multitouch.hpp

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// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2014-2015 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_RACE_GUI_MULTITOUCH_HPP
#define HEADER_RACE_GUI_MULTITOUCH_HPP
#include <irrString.h>
#include <rect.h>
#include <vector2d.h>
#include <IVideoDriver.h>
using namespace irr;
class AbstractKart;
class MultitouchDevice;
class RaceGUIBase;
class RaceGUIMultitouch
{
private:
RaceGUIBase* m_race_gui;
MultitouchDevice* m_device;
bool m_gui_action;
unsigned int m_minimap_bottom;
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video::ITexture* m_steering_wheel_tex;
video::ITexture* m_up_down_tex;
video::ITexture* m_pause_tex;
video::ITexture* m_nitro_tex;
video::ITexture* m_nitro_empty_tex;
video::ITexture* m_wing_mirror_tex;
video::ITexture* m_thunderbird_reset_tex;
video::ITexture* m_drift_tex;
video::ITexture* m_bg_button_tex;
video::ITexture* m_bg_button_focus_tex;
video::ITexture* m_gui_action_tex;
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void init();
void close();
public:
RaceGUIMultitouch(RaceGUIBase* race_gui);
~RaceGUIMultitouch();
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void draw(const AbstractKart* kart, const core::recti &viewport,
const core::vector2df &scaling);
unsigned int getMinimapBottom() {return m_minimap_bottom;}
void setGuiAction(bool enabled = true) {m_gui_action = enabled;}
void reset();
}; // RaceGUIMultitouch
#endif