In order to build SuperTuxKart from source, you'll need both the code and the assets (See <https://supertuxkart.net/Source_control> for more information):
STK can then be run from the build directory with `bin/supertuxkart`
#### Keeping your build up to date
To recompile the latest code without redownloading the entire source, first run the ```svn up``` command inside the 'stk-assets' directory, then run the following commands inside the 'stk-code' directory:
To Build SuperTuxKart on Windows, first you need to install [Python](https://www.python.org/downloads/windows/) for [shaderc](https://github.com/google/shaderc) used by SuperTuxKart, after installing Python (if needed) follow these instructions:
1. Download and install Visual Studio from here: [Visual Studio - Download](https://www.visualstudio.com/downloads/). The free Visual Studio Community edition works fine. Remember to select "Desktop development with C++" in the installer.
2. If you want the stable version, download the SuperTuxKart source package from the latest stable version [SuperTuxKart on GitHub](https://github.com/supertuxkart/stk-code/releases) and unpack it.
3. If you want the development version, you will need a Git client and a SVN client. More information can be found here: [SuperTuxKart.net - Source Control](https://supertuxkart.net/Source_control).
Open your file browser and find somewhere you want to put the development version of SuperTuxKart. For example in C:\Users\<Your Username> as the Git and SVN clients will have write permissions there, and you should create its own directory, for example SuperTuxKart-dev. Enter that directory, and create a directory inside called stk-assets, and enter it. If you installed TortoiseSVN, right-click, select TortoiseSVN -> Checkout... and paste the corresponding URL found in [SuperTuxKart.net - Source Control](https://supertuxkart.net/Source_control). While it is downloading the game assets, go back to your file browser and one level up. Right-click again somewhere empty and select "Git clone..." and paste the corresponding link found in [SuperTuxKart.net - Source Control](https://supertuxkart.net/Source_control).
4. If you got the stable version, download the Windows dependencies package from [SuperTuxKart on GitHub - Dependencies Releases](https://github.com/supertuxkart/dependencies/releases), find the stk-code version there and download the `dependencies(arch).zip` as needed and unpack the archive into the `stk-code` directory.
5. If you got the development version go to SuperTuxKart-dev in your file browser, then visit [SuperTuxKart on GitHub - Dependencies latest preview release](https://github.com/supertuxkart/dependencies/releases/tag/preview)
and unpack the archive into the `stk-code` directory. Download `i686` if you use Win32 generator of MSVC, `x86_64` for x64 and `aarch64` for ARM64.
6. Download CMake from here: [CMake - download page](https://cmake.org/download/), install it; once CMake is installed, double click on the CMake icon on your desktop, and point it towards your `stk-code` directory in the 'Where is the source code' field, and point 'Where to build the binaries' to a new directory called `build` or `bld` inside the stk-code directory.
7. Press 'Configure'; CMake will ask you if it is OK to create the aforementioned directory, press `Yes`. CMake will then ask you about your version of Visual Studio.
Confirm your selection; *Please look at the table below to avoid confusion between version numbers and releases of Visual Studio*; CMake will begin creating the required files for the build in the directory. If you want to do a 64-bit build, select the version of Visual Studio you installed with "Win64" appended. Press 'Generate' button.
1. Download and install Visual Studio from here: [Visual Studio - Download](https://www.visualstudio.com/downloads/), the free Visual Studio Community edition works fine.
2. Download a source package from either [SuperTuxKart on GitHub](https://github.com/supertuxkart/stk-code/releases) or [SuperTuxKart.net - Source Control](https://supertuxkart.net/Source_control)
NOTE: the `stk-code` and `stk-assets` directories **must** be in the same directory, `stk-assets` is not needed if you download the full source tarball `(SuperTuxKart-version-src.tar.xz)`.
3. Download the Windows dependencies package from [SuperTuxKart on GitHub - Dependencies latest preview release](https://github.com/supertuxkart/dependencies/releases/tag/preview)
and unpack the archive into the `stk-code` directory. Download `i686` if you use Win32 generator of MSVC, `x86_64` for x64 and `aarch64` for ARM64.
4. Download CMake from here: [CMake - download page](https://cmake.org/download/); and install it. Navigate to the `stk-code` directory; and create an directory called "build":
Download `dependencies-macosx.tar.xz` from `Assets` section [here](https://github.com/supertuxkart/dependencies/releases) and extract it inside stk-code directory, use `preview` version for git stk-code.