stk-code_catmod/src/states_screens/race_result_gui.hpp

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// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2010 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_RACE_RESULT_GUI_HPP
#define HEADER_RACE_RESULT_GUI_HPP
#include "states_screens/race_gui_base.hpp"
#include <assert.h>
#include <vector>
#include "guiengine/screen.hpp"
namespace irr
{
namespace gui
{
class ScalableFont;
}
}
/**
* \brief Displays the results (while the end animation is shown).
* \ingroup states_screens
*/
class RaceResultGUI : public RaceGUIBase,
public GUIEngine::Screen,
public GUIEngine::ScreenSingleton<RaceResultGUI>
{
private:
/** Timer variable for animations. */
float m_timer;
/** Finite state machine for the animations:
INIT: Set up data structures.
RACE_RESULT: The rows scroll into place.
OLD_GP_TABLE: Scroll new table into place, sorted by previous
GP ranks
INCREASE_POINTS: The overall points are added up
RESORT_TABLE: Resort the table so that it is now sorted by
GP points.
WAIT_TILL_END Some delay to wait for end, after a period it
wii automatically end. */
enum {RR_INIT,
RR_RACE_RESULT,
RR_OLD_GP_RESULTS,
RR_INCREASE_POINTS,
RR_RESORT_TABLE,
RR_WAIT_TILL_END}
m_animation_state;
class RowInfo
{
public:
/** Start time for each line of the animation. */
float m_start_at;
/** Currenct X position. */
float m_x_pos;
/** Currenct Y position. */
float m_y_pos;
/** True if kart is a player kart. */
bool m_is_player_kart;
/** The radius to use when sorting the entries. Positive values
will rotate downwards, negatives are upwards. */
float m_radius;
/** The center point when sorting the entries. */
float m_centre_point;
/** The names of all karts in the right order. */
core::stringw m_kart_name;
/** Points earned in this race. */
float m_new_points;
/** New overall points after this race. */
int m_new_overall_points;
/** When updating the number of points in the display, this is the
currently displayed number of points. This is a floating point number
since it stores the increments during increasing the points. */
float m_current_displayed_points;
/** The kart icons. */
video::ITexture *m_kart_icon;
/** The times of all karts in the right order. */
core::stringw m_finish_time_string;
#ifdef USE_PER_LINE_BACKGROUND
/** For the background bar behind each line. */
GUIEngine::SkinWidgetContainer m_widget_container;
/** The parameter for rendering the background box. */
GUIEngine::BoxRenderParams m_box_params;
#endif
}; // Rowinfo
std::vector<RowInfo> m_all_row_infos;
/** Time to wait till the next row starts to be animated. */
float m_time_between_rows;
/** The time a single line scrolls into place. */
float m_time_single_scroll;
/** Time to rotate the GP entries. */
float m_time_rotation;
/** The time for inreasing the points by one during the
point update phase. */
float m_time_for_points;
/** The overall time the first phase (scrolling) is displayed.
This includes a small waiting time at the end. */
float m_time_overall_scroll;
/** Distance between each row of the race results */
unsigned int m_distance_between_rows;
/** The size of the kart icons. */
unsigned int m_width_icon;
/** Width of the kart name column. */
unsigned int m_width_kart_name;
/** Width of the finish time column. */
unsigned int m_width_finish_time;
/** Width of the new points columns. */
unsigned int m_width_new_points;
/** Position of left end of table (so that the whole
table is aligned. */
unsigned int m_leftmost_column;
/** Top-most pixel for first row. */
unsigned int m_top;
/** Size of space between columns. */
unsigned int m_width_column_space;
/** The overall width of the table. */
unsigned int m_table_width;
/** The font to use. */
gui::ScalableFont *m_font;
/** True if a GP position was changed. If not, the point increase
* animation can be skipped. */
bool m_gp_position_was_changed;
/** The previous monospace state of the font. */
bool m_was_monospace;
SFXBase* m_finish_sound;
void displayOneEntry(unsigned int x, unsigned int y,
unsigned int n, bool display_points);
void determineTableLayout();
void determineGPLayout();
void enableAllButtons();
public:
RaceResultGUI();
virtual void renderGlobal(float dt);
/** \brief Implement callback from parent class GUIEngine::Screen */
virtual void loadedFromFile() {};
virtual void init();
virtual void tearDown();
virtual bool onEscapePressed();
virtual GUIEngine::EventPropagation
filterActions(PlayerAction action, int deviceID, const unsigned int value,
Input::InputType type, int playerId);
void eventCallback(GUIEngine::Widget* widget, const std::string& name,
const int playerID);
friend class GUIEngine::ScreenSingleton<RaceResultGUI>;
/** Should not be called anymore. */
const core::dimension2du getMiniMapSize() const
{ assert(false); return core::dimension2du(0, 0); }
/** No kart specific view needs to be rendered in the result gui. */
virtual void renderPlayerView(const Kart *kart) {}
virtual void onUpdate(float dt, irr::video::IVideoDriver*);
/** No more messages need to be displayed, but the function might still be
* called (e.g. 'new lap' message if the end controller is used for more
* than one lap). So do nothing in this case.
*/
virtual void addMessage(const irr::core::stringw &m, const Kart *kart,
float time, int fonst_size,
const video::SColor &color=
video::SColor(255, 255, 0, 255),
bool important=true) { }
/** Should not be called anymore. */
virtual void clearAllMessages() {assert(false); }
void nextPhase();
}; // RaceResultGUI
#endif