stk-code_catmod/src/states_screens/race_result_gui.hpp

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// $Id: race_result_gui.hpp 5310 2010-04-28 18:26:23Z auria $
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2010 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_RACE_RESULT_GUI_HPP
#define HEADER_RACE_RESULT_GUI_HPP
#include "states_screens/race_gui_base.hpp"
#include <assert.h>
#include <vector>
namespace irr
{
namespace gui
{
class ScalableFont;
}
}
/**
* \brief Displays the results (while the end animation is shown).
* \ingroup states_screens
*/
class RaceResultGUI : public RaceGUIBase
{
private:
/** Timer variable for animations. */
float m_timer;
/** Finite state machine for the animations:
BEGIN_FIRST_TABLE: The rows scroll into place.
INCREASE_POINTS: The overall points are added up
RESORT_TABLE: Resort the table so that it is now sorted by
GP points.
WAIT_TILL_END Some delay to wait for end, after a period it
wii automatically end. */
enum {RR_BEGIN_FIRST_TABLE,
RR_INCREASE_POINTS,
RR_RESORT_TABLE,
RR_WAIT_TILL_END}
m_animation_state;
/** Start time for each line of the animation. */
std::vector<float> m_start_at;
/** Currenct X position. */
std::vector<float> m_x_pos;
/** Currenct Y position. */
std::vector<int> m_y_pos;
/** The center point when sorting the entries. */
std::vector<float> m_centre_point;
/** The radius to use when sorting the entries. Positive values
will rotate downwards, negatives are upwards. */
std::vector<float> m_radius;
/** The names of all karts in the right order. */
std::vector<core::stringw> m_kart_names;
/** Points earned in this race. */
std::vector<int> m_new_points;
/** New overall points after this race. */
std::vector<int> m_new_overall_points;
/** When updating the number of points in the display, this is the
currently displayed number of points, so
m_new_overall_points-m_new_points <= m_current_displayed_points <=
m_new_overall_points.
This is a floating point number since it stores the increments
during increasing the points. */
std::vector<float> m_current_displayed_points;
/** The kart icons. */
std::vector<video::ITexture*> m_kart_icons;
/** The times of all karts in the right order. */
std::vector<core::stringw> m_finish_time_string;
/** Time to wait till the next row starts to be animated. */
float m_time_between_rows;
/** The time a single line scrolls into place. */
float m_time_single_scroll;
/** Time to rotate the GP entries. */
float m_time_rotation;
/** The time for inreasing the points by one during the
point update phase. */
float m_time_for_points;
/** The overall time the first phase (scrolling) is displayed.
This includes a small waiting time at the end. */
float m_time_overall_scroll;
/** Distance between each row of the race results */
unsigned int m_distance_between_rows;
/** The size of the kart icons. */
unsigned int m_width_icon;
/** Width of the kart name column. */
unsigned int m_width_kart_name;
/** Width of the finish time column. */
unsigned int m_width_finish_time;
/** Width of the new points columns. */
unsigned int m_width_new_points;
/** Position of left end of table (so that the whole
table is aligned. */
unsigned int m_leftmost_column;
/** Size of space between columns. */
unsigned int m_width_column_space;
/** The font to use. */
gui::ScalableFont *m_font;
/** The previous monospace state of the font. */
bool m_was_monospace;
void displayOneEntry(unsigned int x, unsigned int y,
unsigned int n, bool display_points);
void determineLayout();
public:
RaceResultGUI();
virtual ~RaceResultGUI();
virtual void renderGlobal(float dt);
/** Should not be called anymore. */
const core::dimension2du getMiniMapSize() const
{ assert(false); return core::dimension2du(0, 0); }
/** No kart specific view needs to be rendered in the result gui. */
virtual void renderPlayerView(const Kart *kart) {}
/** No more messages need to be displayed, so this function shouldn't
* be called at all. */
virtual void addMessage(const irr::core::stringw &m, const Kart *kart,
float time, int fonst_size,
const video::SColor &color=
video::SColor(255, 255, 0, 255),
bool important=true) { assert(false); }
/** Should not be called anymore. */
virtual void clearAllMessages() {assert(false); }
void nextPhase();
}; // RaceResultGUI
#endif