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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-27 17:45:24 +00:00
OpenDiablo2/OpenDiablo2.Core
2018-11-28 21:26:29 -05:00
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GameState Fixed enum error. Allow multiple loads of same map id. 2018-11-28 21:26:29 -05:00
Map Engine Map engine now fully supports multi-map rendering. 2018-11-28 21:20:01 -05:00
Properties Initial commit 2018-11-22 00:18:42 -05:00
UI Rename Minipanel.cs to MiniPanel.cs 2018-11-27 20:23:29 -05:00
AutofacModule.cs Detatched Core from Scenes 2018-11-26 18:18:23 -05:00
EngineDataManager.cs Fixed map loading to work with any valid map id! 2018-11-25 01:51:21 -05:00
GameEngine.cs Added support for multiple maps. And cached the caches. 2018-11-28 19:28:41 -05:00
MapGenerator.cs Map engine now fully supports multi-map rendering. 2018-11-28 21:20:01 -05:00
MPQProvider.cs Still trying to fix the rendering 2018-11-24 17:54:15 -05:00
OpenDiablo2.Core.csproj Map engine now fully supports multi-map rendering. 2018-11-28 21:20:01 -05:00
packages.config Initial commit 2018-11-22 00:18:42 -05:00
ResourceManager.cs Map engine now fully supports multi-map rendering. 2018-11-28 21:20:01 -05:00
TextDictionary.cs Change TextDictionary Population + Read char desc from there (#19) 2018-11-25 19:06:22 -05:00