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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-08-11 14:44:17 -04:00
Commit Graph

14 Commits

Author SHA1 Message Date
Tim Sarbin
e5c9af0367 Source cleanup. Made the game run a little better. 2018-11-29 17:58:56 -05:00
Tim Sarbin
8e603f987e Added support for multiple maps. And cached the caches. 2018-11-28 19:28:41 -05:00
Tim Sarbin
22f75b7e39 Added hardware mouse support with scailing 2018-11-27 20:02:18 -05:00
Tim Sarbin
e4283e5f88 Fixed possible crash due to stopwatch bug. removed ut project 2018-11-25 21:39:34 -05:00
Tim Sarbin
6e7dccfe5d Switched to software rendering. 2018-11-25 10:03:30 -05:00
Tim Sarbin
8c4646d57a More rendering optimizations 2018-11-25 09:42:39 -05:00
Tim Sarbin
b456b7be82 Still trying to fix the rendering 2018-11-24 17:54:15 -05:00
Tim Sarbin
d576729c6a Cleaned up hero rendering to prepare for selection logic 2018-11-23 11:43:21 -05:00
Tim Sarbin
245eabe4c2 Added resource manager. Working on weird memory and performance things. 2018-11-22 22:53:05 -05:00
Tim Sarbin
fcc3293aad Started work on character select screen. Disabled audio to prevent crashes. 2018-11-22 20:23:00 -05:00
Tim Sarbin
ca79787832 Moved mouse rendering outside of scene rendering logic 2018-11-22 16:40:13 -05:00
Tim Sarbin
3d98be98fe Added font rendering and label support 2018-11-22 16:22:39 -05:00
Tim Sarbin
78190b12d6 Cleaned up rendering logic to reduce verbose code 2018-11-22 14:30:37 -05:00
Tim Sarbin
4d124ad959 Initial commit 2018-11-22 00:18:42 -05:00