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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-17 01:51:14 -05:00
Commit Graph

19 Commits

Author SHA1 Message Date
Tim Sarbin
04f1238f2c Added map caching. Improved map rendering a little bit. 2018-11-25 18:37:53 -05:00
Tim Sarbin
ea5c8bd787 Rendering refactor 2018-11-25 14:15:13 -05:00
Tim Sarbin
6e7dccfe5d Switched to software rendering. 2018-11-25 10:03:30 -05:00
Tim Sarbin
8c4646d57a More rendering optimizations 2018-11-25 09:42:39 -05:00
Tim Sarbin
0803e5c223 Rendering optimizations 2018-11-24 23:49:56 -05:00
Tim Sarbin
b456b7be82 Still trying to fix the rendering 2018-11-24 17:54:15 -05:00
Tim Sarbin
ecc6eb2138 Added start of cell renderer. Still trying to fix map load issue 2018-11-24 10:54:02 -05:00
Tim Sarbin
b0869cc7d9 Added start of game screen. Added game state. 2018-11-23 21:56:30 -05:00
Tim Sarbin
1983d0d40e Added textbox. Added keyboard manager. Added name entry. 2018-11-23 20:51:32 -05:00
Tim Sarbin
e348d7b1e1 Tons of performance gained. 2018-11-23 15:22:35 -05:00
Tim Sarbin
245eabe4c2 Added resource manager. Working on weird memory and performance things. 2018-11-22 22:53:05 -05:00
Tim Sarbin
fcc3293aad Started work on character select screen. Disabled audio to prevent crashes. 2018-11-22 20:23:00 -05:00
Tim Sarbin
9749fc7b75 Finished button logic. Added github and quit buttons. 2018-11-22 18:46:24 -05:00
Tim Sarbin
679c1ee71f Added more button logic. Fixed transparency issues 2018-11-22 18:06:15 -05:00
Tim Sarbin
3d98be98fe Added font rendering and label support 2018-11-22 16:22:39 -05:00
Tim Sarbin
78190b12d6 Cleaned up rendering logic to reduce verbose code 2018-11-22 14:30:37 -05:00
Tim Sarbin
68d942ab4a More rendering fixes. offsets make sense now. 2018-11-22 12:35:21 -05:00
Tim Sarbin
411d8830f1 Added mouse support. Started font support. Added screenshot 2018-11-22 00:56:36 -05:00
Tim Sarbin
4d124ad959 Initial commit 2018-11-22 00:18:42 -05:00