d2ui/drawable: Refactor render() method to not return error

this simplifies error handling statements all over the ui code. Before
we had to write:

if err := foo.Render(target); err != nil {
    return err
}

which simplifies now to foo.Render(target)
This commit is contained in:
juander 2020-11-11 14:55:59 +01:00
parent 437e65564f
commit c148941194
23 changed files with 96 additions and 255 deletions

View File

@ -1,7 +1,6 @@
package d2ui
import (
"fmt"
"image"
"log"
@ -332,11 +331,8 @@ func (v *Button) prerenderStates(btnSprite *Sprite, btnLayout *ButtonLayout, lab
// buttons always have a base image
if v.buttonLayout.HasImage {
err := btnSprite.RenderSegmented(v.normalSurface, btnLayout.XSegments,
btnSprite.RenderSegmented(v.normalSurface, btnLayout.XSegments,
btnLayout.YSegments, btnLayout.BaseFrame)
if err != nil {
fmt.Printf("failed to render button normalSurface, err: %v\n", err)
}
}
_, labelHeight := label.GetSize()
@ -412,10 +408,7 @@ func (v *Button) prerenderStates(btnSprite *Sprite, btnLayout *ButtonLayout, lab
*state.prerenderdestination = surface
err := btnSprite.RenderSegmented(*state.prerenderdestination, xSeg, ySeg, state.baseFrame)
if err != nil {
fmt.Printf(state.fmtErr, err)
}
btnSprite.RenderSegmented(*state.prerenderdestination, xSeg, ySeg, state.baseFrame)
label.SetPosition(state.offsetX, state.offsetY)
label.RenderNoError(*state.prerenderdestination)
@ -437,7 +430,7 @@ func (v *Button) Activate() {
}
// Render renders the button
func (v *Button) Render(target d2interface.Surface) error {
func (v *Button) Render(target d2interface.Surface) {
target.PushFilter(d2enum.FilterNearest)
defer target.Pop()
@ -462,8 +455,6 @@ func (v *Button) Render(target d2interface.Surface) error {
default:
target.Render(v.normalSurface)
}
return nil
}
// Toggle negates the toggled state of the button

View File

@ -49,19 +49,11 @@ func (ui *UIManager) NewCheckbox(checkState bool) *Checkbox {
result.Image = ui.renderer.NewSurface(result.width, result.height)
err = checkboxSprite.RenderSegmented(result.Image, 1, 1, 0)
if err != nil {
log.Print(err)
return nil
}
checkboxSprite.RenderSegmented(result.Image, 1, 1, 0)
result.checkedImage = ui.renderer.NewSurface(result.width, result.height)
err = checkboxSprite.RenderSegmented(result.checkedImage, 1, 1, 1)
if err != nil {
log.Print(err)
return nil
}
checkboxSprite.RenderSegmented(result.checkedImage, 1, 1, 1)
ui.addWidget(result)
@ -69,7 +61,7 @@ func (ui *UIManager) NewCheckbox(checkState bool) *Checkbox {
}
// Render renders the checkbox
func (v *Checkbox) Render(target d2interface.Surface) error {
func (v *Checkbox) Render(target d2interface.Surface) {
target.PushTranslation(v.x, v.y)
defer target.Pop()
@ -81,8 +73,6 @@ func (v *Checkbox) Render(target d2interface.Surface) error {
} else {
target.Render(v.Image)
}
return nil
}
// Advance does nothing for checkboxes

View File

@ -8,11 +8,11 @@ var _ Widget = &CustomWidget{}
// CustomWidget is a widget with a fully custom render function
type CustomWidget struct {
*BaseWidget
renderFunc func(target d2interface.Surface) error
renderFunc func(target d2interface.Surface)
}
// NewCustomWidget creates a new widget with custom render function
func (ui *UIManager) NewCustomWidget(renderFunc func(target d2interface.Surface) error) *CustomWidget {
func (ui *UIManager) NewCustomWidget(renderFunc func(target d2interface.Surface)) *CustomWidget {
base := NewBaseWidget(ui)
return &CustomWidget{
@ -22,8 +22,8 @@ func (ui *UIManager) NewCustomWidget(renderFunc func(target d2interface.Surface)
}
// Render draws the custom widget
func (c *CustomWidget) Render(target d2interface.Surface) error {
return c.renderFunc(target)
func (c *CustomWidget) Render(target d2interface.Surface) {
c.renderFunc(target)
}
// Advance is a no-op

View File

@ -6,7 +6,7 @@ import (
// Drawable represents an instance that can be drawn
type Drawable interface {
Render(target d2interface.Surface) error
Render(target d2interface.Surface)
Advance(elapsed float64) error
GetSize() (width, height int)
SetPosition(x, y int)

View File

@ -83,15 +83,17 @@ func (u *UIFrame) Load() {
}
// Render the frame to the target surface
func (u *UIFrame) Render(target d2interface.Surface) error {
func (u *UIFrame) Render(target d2interface.Surface) {
switch u.frameOrientation {
case FrameLeft:
return u.renderLeft(target)
if err := u.renderLeft(target); err != nil {
log.Printf("Render error %e", err)
}
case FrameRight:
return u.renderRight(target)
if err := u.renderRight(target); err != nil {
log.Printf("Render error %e", err)
}
}
return nil
}
func (u *UIFrame) renderLeft(target d2interface.Surface) error {

View File

@ -49,9 +49,8 @@ func (ui *UIManager) NewLabel(fontPath, palettePath string) *Label {
}
// Render draws the label on the screen
func (v *Label) Render(target d2interface.Surface) error {
func (v *Label) Render(target d2interface.Surface) {
v.RenderNoError(target)
return nil
}
// RenderNoError draws the label on the screen, respliting the lines to allow for other alignments.

View File

@ -106,9 +106,9 @@ func (v *Scrollbar) GetLastDirChange() int {
}
// Render renders the scrollbar to the given surface
func (v *Scrollbar) Render(target d2interface.Surface) error {
func (v *Scrollbar) Render(target d2interface.Surface) {
if !v.visible || v.maxOffset == 0 {
return nil
return
}
offset := 0
@ -119,18 +119,14 @@ func (v *Scrollbar) Render(target d2interface.Surface) error {
v.scrollbarSprite.SetPosition(v.x, v.y)
if err := v.scrollbarSprite.RenderSegmented(target, 1, 1, 0+offset); err != nil {
return err
}
v.scrollbarSprite.RenderSegmented(target, 1, 1, 0+offset)
v.scrollbarSprite.SetPosition(v.x, v.y+v.height-scrollbarSpriteOffsetY) // what is the magic?
if err := v.scrollbarSprite.RenderSegmented(target, 1, 1, 1+offset); err != nil {
return err
}
v.scrollbarSprite.RenderSegmented(target, 1, 1, 1+offset)
if v.maxOffset == 0 || v.currentOffset < 0 || v.currentOffset > v.maxOffset {
return nil
return
}
v.scrollbarSprite.SetPosition(v.x, v.y+10+v.getBarPosition())
@ -141,11 +137,7 @@ func (v *Scrollbar) Render(target d2interface.Surface) error {
offset++
}
if err := v.scrollbarSprite.RenderSegmented(target, 1, 1, offset); err != nil {
return err
}
return nil
v.scrollbarSprite.RenderSegmented(target, 1, 1, offset)
}
// Advance advances the scrollbar sprite

View File

@ -41,9 +41,8 @@ func (ui *UIManager) NewSprite(animationPath, palettePath string) (*Sprite, erro
}
// Render renders the sprite on the given surface
func (s *Sprite) Render(target d2interface.Surface) error {
func (s *Sprite) Render(target d2interface.Surface) {
s.RenderNoError(target)
return nil
}
// RenderNoError renders the sprite on the given surface
@ -65,7 +64,7 @@ func (s *Sprite) RenderSection(sfc d2interface.Surface, bound image.Rectangle) {
}
// RenderSegmented renders a sprite that is internally segmented as frames
func (s *Sprite) RenderSegmented(target d2interface.Surface, segmentsX, segmentsY, frameOffset int) error {
func (s *Sprite) RenderSegmented(target d2interface.Surface, segmentsX, segmentsY, frameOffset int) {
var currentY int
for y := 0; y < segmentsY; y++ {
@ -74,7 +73,7 @@ func (s *Sprite) RenderSegmented(target d2interface.Surface, segmentsX, segments
for x := 0; x < segmentsX; x++ {
idx := x + y*segmentsX + frameOffset*segmentsX*segmentsY
if err := s.animation.SetCurrentFrame(idx); err != nil {
return err
log.Printf("SetCurrentFrame error %e", err)
}
target.PushTranslation(s.x+currentX, s.y+currentY)
@ -88,8 +87,6 @@ func (s *Sprite) RenderSegmented(target d2interface.Surface, segmentsX, segments
currentY += maxFrameHeight
}
return nil
}
// GetSize returns the size of the current frame

View File

@ -56,9 +56,9 @@ func (v *TextBox) SetFilter(filter string) {
}
// Render renders the text box
func (v *TextBox) Render(target d2interface.Surface) error {
func (v *TextBox) Render(target d2interface.Surface) {
if !v.visible {
return nil
return
}
v.bgSprite.RenderNoError(target)
@ -67,8 +67,6 @@ func (v *TextBox) Render(target d2interface.Surface) error {
if (time.Now().UnixNano()/1e6)&(1<<8) > 0 {
v.lineBar.RenderNoError(target)
}
return nil
}
// OnKeyChars handles key character events

View File

@ -140,7 +140,7 @@ func (t *Tooltip) GetSize() (sx, sy int) {
}
// Render draws the tooltip
func (t *Tooltip) Render(target d2interface.Surface) error {
func (t *Tooltip) Render(target d2interface.Surface) {
maxW, maxH := t.GetSize()
// nolint:gomnd // no magic numbers, their meaning is obvious
@ -192,8 +192,6 @@ func (t *Tooltip) Render(target d2interface.Surface) error {
}
target.PopN(len(t.lines))
return nil
}
// Advance is a no-op

View File

@ -124,19 +124,13 @@ func (ui *UIManager) OnMouseButtonDown(event d2interface.MouseEvent) bool {
func (ui *UIManager) Render(target d2interface.Surface) {
for _, widget := range ui.widgets {
if widget.GetVisible() {
err := widget.Render(target)
if err != nil {
log.Print(err)
}
widget.Render(target)
}
}
for _, widgetGroup := range ui.widgetsGroups {
if widgetGroup.GetVisible() {
err := widgetGroup.Render(target)
if err != nil {
log.Print(err)
}
widgetGroup.Render(target)
}
}
}

View File

@ -71,17 +71,12 @@ func (wg *WidgetGroup) Advance(elapsed float64) error {
}
// Render draw the widgets to the screen
func (wg *WidgetGroup) Render(target d2interface.Surface) error {
func (wg *WidgetGroup) Render(target d2interface.Surface) {
for _, entry := range wg.entries {
if entry.GetVisible() {
err := entry.Render(target)
if err != nil {
return err
}
entry.Render(target)
}
}
return nil
}
// SetVisible sets the visibility of all widgets in the group

View File

@ -369,17 +369,12 @@ func (v *CharacterSelect) onExitButtonClicked() {
// Render renders the Character Select screen
func (v *CharacterSelect) Render(screen d2interface.Surface) {
if err := v.background.RenderSegmented(screen, 4, 3, 0); err != nil {
return
}
v.background.RenderSegmented(screen, 4, 3, 0)
v.d2HeroTitle.RenderNoError(screen)
actualSelectionIndex := v.selectedCharacter - (v.charScrollbar.GetCurrentOffset() * 2)
if v.selectedCharacter > -1 && actualSelectionIndex >= 0 && actualSelectionIndex < 8 {
if err := v.selectionBox.RenderSegmented(screen, 2, 1, 0); err != nil {
return
}
v.selectionBox.RenderSegmented(screen, 2, 1, 0)
}
for i := 0; i < 8; i++ {
@ -402,11 +397,7 @@ func (v *CharacterSelect) Render(screen d2interface.Surface) {
if v.showDeleteConfirmation {
screen.DrawRect(screenWidth, screenHeight, rgbaColor(blackHalfOpacity))
if err := v.okCancelBox.RenderSegmented(screen, 2, 1, 0); err != nil {
return
}
v.okCancelBox.RenderSegmented(screen, 2, 1, 0)
v.deleteCharConfirmLabel.RenderNoError(screen)
}
}

View File

@ -183,21 +183,7 @@ func (v *Cinematics) playVideo(path string) {
// Render renders the credits screen
func (v *Cinematics) Render(screen d2interface.Surface) {
err := v.background.RenderSegmented(screen, 4, 3, 0)
if err != nil {
return
}
err = v.cinematicsBackground.RenderSegmented(screen, 2, 2, 0)
if err != nil {
return
}
err = v.cinematicsLabel.Render(screen)
if err != nil {
return
}
v.background.RenderSegmented(screen, 4, 3, 0)
v.cinematicsBackground.RenderSegmented(screen, 2, 2, 0)
v.cinematicsLabel.Render(screen)
}

View File

@ -129,10 +129,7 @@ func (v *Credits) OnLoad(loading d2screen.LoadingState) {
// Render renders the credits screen
func (v *Credits) Render(screen d2interface.Surface) {
err := v.creditsBackground.RenderSegmented(screen, 4, 3, 0)
if err != nil {
return
}
v.creditsBackground.RenderSegmented(screen, 4, 3, 0)
for _, label := range v.labels {
if label.Available {

View File

@ -436,25 +436,14 @@ func (v *MainMenu) Render(screen d2interface.Surface) {
func (v *MainMenu) renderBackgrounds(screen d2interface.Surface) {
switch v.screenMode {
case ScreenModeTrademark:
if err := v.trademarkBackground.RenderSegmented(screen, 4, 3, 0); err != nil {
return
}
v.trademarkBackground.RenderSegmented(screen, 4, 3, 0)
case ScreenModeServerIP:
if err := v.tcpIPBackground.RenderSegmented(screen, 4, 3, 0); err != nil {
return
}
if err := v.serverIPBackground.RenderSegmented(screen, 2, 1, 0); err != nil {
return
}
v.tcpIPBackground.RenderSegmented(screen, 4, 3, 0)
v.serverIPBackground.RenderSegmented(screen, 2, 1, 0)
case ScreenModeTCPIP:
if err := v.tcpIPBackground.RenderSegmented(screen, 4, 3, 0); err != nil {
return
}
v.tcpIPBackground.RenderSegmented(screen, 4, 3, 0)
default:
if err := v.background.RenderSegmented(screen, 4, 3, 0); err != nil {
return
}
v.background.RenderSegmented(screen, 4, 3, 0)
}
}

View File

@ -511,10 +511,7 @@ func (v *SelectHeroClass) onOkButtonClicked() {
// Render renders the Select Hero Class screen
func (v *SelectHeroClass) Render(screen d2interface.Surface) {
if err := v.bgImage.RenderSegmented(screen, 4, 3, 0); err != nil {
return
}
v.bgImage.RenderSegmented(screen, 4, 3, 0)
v.headingLabel.RenderNoError(screen)
if v.selectedHero != d2enum.HeroNone {

View File

@ -208,9 +208,7 @@ func (s *HeroStatsPanel) renderStaticMenu(target d2interface.Surface) error {
}
func (s *HeroStatsPanel) renderStaticPanelFrames(target d2interface.Surface) error {
if err := s.frame.Render(target); err != nil {
return err
}
s.frame.Render(target)
frames := []int{
statsPanelTopLeft,

View File

@ -595,10 +595,7 @@ func (h *HUD) renderMiniPanel(target d2interface.Surface) error {
labelY := centerY - halfButtonHeight - labelHeight
h.miniPanelTooltip.SetPosition(labelX, labelY)
if err := h.miniPanelTooltip.Render(target); err != nil {
return err
}
h.miniPanelTooltip.Render(target)
}
return nil
@ -645,10 +642,7 @@ func (h *HUD) renderHealthTooltip(target d2interface.Surface) {
}
h.healthTooltip.SetText(strPanelHealth)
if err := h.healthTooltip.Render(target); err != nil {
log.Printf("Cannot render tooltip, %e", err)
}
h.healthTooltip.Render(target)
}
//nolint:golint,dupl // we clean this up later
@ -665,10 +659,7 @@ func (h *HUD) renderManaTooltip(target d2interface.Surface) {
}
h.manaTooltip.SetText(strPanelMana)
if err := h.manaTooltip.Render(target); err != nil {
log.Printf("Cannot render tooltip, %e", err)
}
h.manaTooltip.Render(target)
}
func (h *HUD) renderRunWalkTooltip(target d2interface.Surface) {
@ -689,10 +680,7 @@ func (h *HUD) renderRunWalkTooltip(target d2interface.Surface) {
}
h.runWalkTooltip.SetText(h.asset.TranslateString(stringTableKey))
if err := h.runWalkTooltip.Render(target); err != nil {
log.Printf("Cannot render tooltip, %e", err)
}
h.runWalkTooltip.Render(target)
}
func (h *HUD) renderStaminaTooltip(target d2interface.Surface) {
@ -709,10 +697,7 @@ func (h *HUD) renderStaminaTooltip(target d2interface.Surface) {
strPanelStamina := fmt.Sprintf(fmtStamina, staminaCurr, staminaMax)
h.staminaTooltip.SetText(strPanelStamina)
if err := h.staminaTooltip.Render(target); err != nil {
log.Printf("Cannot render tooltip, %e", err)
}
h.staminaTooltip.Render(target)
}
func (h *HUD) renderExperienceTooltip(target d2interface.Surface) {
@ -736,10 +721,7 @@ func (h *HUD) renderExperienceTooltip(target d2interface.Surface) {
strPanelExp := fmt.Sprintf(fmtExp, expCurr, expMax)
h.experienceTooltip.SetText(strPanelExp)
if err := h.experienceTooltip.Render(target); err != nil {
log.Printf("Cannot render tooltip, %e", err)
}
h.experienceTooltip.Render(target)
}
func (h *HUD) renderForSelectableEntitiesHovered(target d2interface.Surface) {

View File

@ -174,9 +174,7 @@ func (g *Inventory) Render(target d2interface.Surface) {
}
func (g *Inventory) renderFrame(target d2interface.Surface) error {
if err := g.frame.Render(target); err != nil {
return err
}
g.frame.Render(target)
frames := []int{
frameInventoryTopLeft,
@ -241,9 +239,7 @@ func (g *Inventory) renderItemDescription(target d2interface.Surface, i Inventor
lines := i.GetItemDescription()
g.itemTooltip.SetTextLines(lines)
_, y := g.grid.SlotToScreen(i.InventoryGridSlot())
g.itemTooltip.SetPosition(g.hoverX, y)
if err := g.itemTooltip.Render(target); err != nil {
log.Printf("Cannot render tooltip, %e", err)
}
g.itemTooltip.SetPosition(g.hoverX, y)
g.itemTooltip.Render(target)
}

View File

@ -129,9 +129,7 @@ func (s *SkillPanel) Render(target d2interface.Surface) error {
}
if s.hoveredSkill != nil {
if err := s.hoverTooltip.Render(target); err != nil {
log.Printf("Cannot render tooltip, %e", err)
}
s.hoverTooltip.Render(target)
}
return nil

View File

@ -1,6 +1,7 @@
package d2player
import (
"log"
"strconv"
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2interface"
@ -50,11 +51,12 @@ func (si *skillIcon) SetVisible(visible bool) {
si.lvlLabel.SetVisible(visible)
}
func (si *skillIcon) renderSprite(target d2interface.Surface) error {
func (si *skillIcon) renderSprite(target d2interface.Surface) {
x, y := si.GetPosition()
if err := si.sprite.SetCurrentFrame(si.skill.IconCel); err != nil {
return err
log.Printf("Cannot set Frame %e", err)
return
}
if si.skill.SkillPoints == 0 {
@ -66,32 +68,23 @@ func (si *skillIcon) renderSprite(target d2interface.Surface) error {
}
si.sprite.SetPosition(x, y)
if err := si.sprite.Render(target); err != nil {
return err
}
return nil
si.sprite.Render(target)
}
func (si *skillIcon) renderSpriteLabel(target d2interface.Surface) error {
func (si *skillIcon) renderSpriteLabel(target d2interface.Surface) {
if si.skill.SkillPoints == 0 {
return nil
return
}
x, y := si.GetPosition()
si.lvlLabel.SetText(strconv.Itoa(si.skill.SkillPoints))
si.lvlLabel.SetPosition(x+skillLabelXOffset, y+skillLabelYOffset)
return si.lvlLabel.Render(target)
si.lvlLabel.Render(target)
}
func (si *skillIcon) Render(target d2interface.Surface) error {
if err := si.renderSprite(target); err != nil {
return err
}
return si.renderSpriteLabel(target)
func (si *skillIcon) Render(target d2interface.Surface) {
si.renderSprite(target)
si.renderSpriteLabel(target)
}
func (si *skillIcon) Advance(elapsed float64) error {

View File

@ -383,71 +383,54 @@ func (s *skillTree) setTab(tab int) {
func (s *skillTree) renderPanelSegment(
target d2interface.Surface,
frame int) error {
frame int) {
if err := s.resources.skillPanel.SetCurrentFrame(frame); err != nil {
return err
log.Printf("%e", err)
return
}
s.resources.skillPanel.RenderNoError(target)
return nil
}
func (s *skillTree) renderTabCommon(target d2interface.Surface) error {
func (s *skillTree) renderTabCommon(target d2interface.Surface) {
skillPanel := s.resources.skillPanel
x, y := s.originX, s.originY
// top
w, h, err := skillPanel.GetFrameSize(frameCommonTabTopLeft)
if err != nil {
return err
log.Printf("%e", err)
return
}
y += h
skillPanel.SetPosition(x, y)
err = s.renderPanelSegment(target, frameCommonTabTopLeft)
if err != nil {
return err
}
s.renderPanelSegment(target, frameCommonTabTopLeft)
skillPanel.SetPosition(x+w, y)
err = s.renderPanelSegment(target, frameCommonTabTopRight)
if err != nil {
return err
}
s.renderPanelSegment(target, frameCommonTabTopRight)
// bottom
_, h, err = skillPanel.GetFrameSize(frameCommonTabBottomLeft)
if err != nil {
return err
log.Printf("%e", err)
return
}
y += h
skillPanel.SetPosition(x, y)
err = s.renderPanelSegment(target, frameCommonTabBottomLeft)
if err != nil {
return err
}
s.renderPanelSegment(target, frameCommonTabBottomLeft)
skillPanel.SetPosition(x+w, y)
err = s.renderPanelSegment(target, frameCommonTabBottomRight)
if err != nil {
return err
}
s.renderPanelSegment(target, frameCommonTabBottomRight)
// available skill points label
s.availSPLabel.RenderNoError(target)
return nil
}
func (s *skillTree) renderTab(target d2interface.Surface, tab int) error {
func (s *skillTree) renderTab(target d2interface.Surface, tab int) {
topFrame := frameOffsetTop + (tabIndexOffset * tab)
bottomFrame := frameOffsetBottom + (tabIndexOffset * tab)
@ -457,71 +440,46 @@ func (s *skillTree) renderTab(target d2interface.Surface, tab int) error {
// top
_, h0, err := skillPanel.GetFrameSize(topFrame)
if err != nil {
return err
log.Printf("%e", err)
return
}
y += h0
skillPanel.SetPosition(x, y)
err = s.renderPanelSegment(target, topFrame)
if err != nil {
return err
}
s.renderPanelSegment(target, topFrame)
// bottom
w, h1, err := skillPanel.GetFrameSize(bottomFrame)
if err != nil {
return err
log.Printf("%e", err)
return
}
skillPanel.SetPosition(x, y+h1)
if err := s.renderPanelSegment(target, bottomFrame); err != nil {
return err
}
s.renderPanelSegment(target, bottomFrame)
// tab button highlighted
switch tab {
case firstTab:
skillPanel.SetPosition(x+w, y+h1)
if err := s.renderPanelSegment(target, frameSelectedTab1Full); err != nil {
return err
}
s.renderPanelSegment(target, frameSelectedTab1Full)
case secondTab:
x += w
skillPanel.SetPosition(x, s.originY+h0)
if err := s.renderPanelSegment(target, frameSelectedTab2Top); err != nil {
return err
}
s.renderPanelSegment(target, frameSelectedTab2Top)
skillPanel.SetPosition(x, y+h1)
if err := s.renderPanelSegment(target, frameSelectedTab2Bottom); err != nil {
return err
}
s.renderPanelSegment(target, frameSelectedTab2Bottom)
case thirdTab:
skillPanel.SetPosition(x+w, y)
if err := s.renderPanelSegment(target, frameSelectedTab3Full); err != nil {
return err
}
s.renderPanelSegment(target, frameSelectedTab3Full)
}
return nil
}
// Render the skill tree panel
func (s *skillTree) Render(target d2interface.Surface) error {
if err := s.renderTabCommon(target); err != nil {
return err
}
if err := s.renderTab(target, s.selectedTab); err != nil {
return err
}
return nil
func (s *skillTree) Render(target d2interface.Surface) {
s.renderTabCommon(target)
s.renderTab(target, s.selectedTab)
}