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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-11 18:20:42 +00:00

rename: *dezactivate* -> *deactivate*

This commit is contained in:
M. Sz 2021-01-16 22:04:05 +01:00
parent ebfee273ac
commit 9fb6c17d62

View File

@ -11,7 +11,7 @@ type SwitchableButton struct {
active *Button
inactive *Button
onActivate func()
onDezactivate func()
onDeactivate func()
state bool
}
@ -29,7 +29,7 @@ func (ui *UIManager) NewSwitchableButton(active, inactive *Button, state bool) *
sbtn.SetVisible(false)
sbtn.OnActivated(func() {})
sbtn.OnDezactivated(func() {})
sbtn.OnDeactivated(func() {})
ui.addWidget(sbtn)
@ -68,8 +68,8 @@ func (sbtn *SwitchableButton) Activate() {
sbtn.onActivate()
}
// OnDezactivated sets onDezactivate callback
func (sbtn *SwitchableButton) OnDezactivated(cb func()) {
// OnDeactivated sets onDeactivate callback
func (sbtn *SwitchableButton) OnDeactivated(cb func()) {
sbtn.inactive.OnActivated(func() {
cb()
sbtn.state = true
@ -77,9 +77,9 @@ func (sbtn *SwitchableButton) OnDezactivated(cb func()) {
})
}
// Dezactivate switch widget to inactive state
func (sbtn *SwitchableButton) Dezactivate() {
sbtn.onDezactivate()
// Deactivate switch widget to inactive state
func (sbtn *SwitchableButton) Deactivate() {
sbtn.onDeactivate()
}
// SetPosition sets widget's position