diff --git a/d2core/d2ui/switchable_button.go b/d2core/d2ui/switchable_button.go index 658fde23..b3fc50bc 100644 --- a/d2core/d2ui/switchable_button.go +++ b/d2core/d2ui/switchable_button.go @@ -8,11 +8,11 @@ var _ Widget = &SwitchableButton{} // SwitchableButton represents switchable button widget type SwitchableButton struct { *BaseWidget - active *Button - inactive *Button - onActivate func() - onDezactivate func() - state bool + active *Button + inactive *Button + onActivate func() + onDeactivate func() + state bool } // NewSwitchableButton creates new switchable button @@ -29,7 +29,7 @@ func (ui *UIManager) NewSwitchableButton(active, inactive *Button, state bool) * sbtn.SetVisible(false) sbtn.OnActivated(func() {}) - sbtn.OnDezactivated(func() {}) + sbtn.OnDeactivated(func() {}) ui.addWidget(sbtn) @@ -68,8 +68,8 @@ func (sbtn *SwitchableButton) Activate() { sbtn.onActivate() } -// OnDezactivated sets onDezactivate callback -func (sbtn *SwitchableButton) OnDezactivated(cb func()) { +// OnDeactivated sets onDeactivate callback +func (sbtn *SwitchableButton) OnDeactivated(cb func()) { sbtn.inactive.OnActivated(func() { cb() sbtn.state = true @@ -77,9 +77,9 @@ func (sbtn *SwitchableButton) OnDezactivated(cb func()) { }) } -// Dezactivate switch widget to inactive state -func (sbtn *SwitchableButton) Dezactivate() { - sbtn.onDezactivate() +// Deactivate switch widget to inactive state +func (sbtn *SwitchableButton) Deactivate() { + sbtn.onDeactivate() } // SetPosition sets widget's position