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cuberite-2a/src/Mobs
peterbell10 f4f2fc7c3d Add cUUID class (#3871) 2017-08-25 13:43:18 +01:00
..
AggressiveMonster.cpp Tracer replacement (#3704) 2017-05-11 13:34:36 +01:00
AggressiveMonster.h Spectators added (#2852) 2016-10-12 14:38:45 +02:00
Bat.cpp Remove double includes part 2 (#3890) 2017-08-03 15:34:19 +02:00
Bat.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Blaze.cpp Changed entity ownership model to use smart pointers 2017-08-07 19:24:16 +01:00
Blaze.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
CMakeLists.txt Added basic ocelot behavior (#3829) 2017-07-12 12:42:02 +02:00
CaveSpider.cpp Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
CaveSpider.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Chicken.cpp FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
Chicken.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Cow.cpp Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
Cow.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Creeper.cpp Fully implemented leashes (#3798) 2017-08-21 10:46:41 +02:00
Creeper.h 1.9 / 1.9.2 / 1.9.3 / 1.9.4 protocol support (#3135) 2016-05-14 20:12:42 +01:00
EnderDragon.cpp Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
EnderDragon.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Enderman.cpp Endermen take damage from rain 2017-06-30 23:53:23 +02:00
Enderman.h Endermen take damage from rain 2017-06-30 23:53:23 +02:00
Ghast.cpp Changed entity ownership model to use smart pointers 2017-08-07 19:24:16 +01:00
Ghast.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Giant.cpp Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
Giant.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Guardian.cpp Remove double includes part 2 (#3890) 2017-08-03 15:34:19 +02:00
Guardian.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Horse.cpp Fully implemented leashes (#3798) 2017-08-21 10:46:41 +02:00
Horse.h Clang 5.0 fixes 2017-05-21 12:19:06 +02:00
IncludeAllMonsters.h Added Rabbits 2014-12-20 10:31:34 +01:00
IronGolem.cpp Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
IronGolem.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
MagmaCube.cpp Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
MagmaCube.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Monster.cpp Use ref instead of pointer 2017-08-24 14:36:29 +02:00
Monster.h Use ref instead of pointer 2017-08-24 14:36:29 +02:00
MonsterTypes.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Mooshroom.cpp Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
Mooshroom.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Ocelot.cpp Sitting cats block enderchests from opening (#3906) 2017-08-17 16:29:43 +02:00
Ocelot.h Add cUUID class (#3871) 2017-08-25 13:43:18 +01:00
PassiveAggressiveMonster.cpp Spectators added (#2852) 2016-10-12 14:38:45 +02:00
PassiveAggressiveMonster.h Spectators added (#2852) 2016-10-12 14:38:45 +02:00
PassiveMonster.cpp Fully implemented leashes (#3798) 2017-08-21 10:46:41 +02:00
PassiveMonster.h Proper entity destruction in non-ticking chunks 2016-02-19 07:05:22 +02:00
Path.cpp Remove double includes part 2 (#3890) 2017-08-03 15:34:19 +02:00
Path.h FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
PathFinder.cpp Fix issues below y = 0 2016-04-18 21:58:57 +03:00
PathFinder.h Correct typo in documentation. 2016-02-05 16:45:55 +00:00
Pig.cpp Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
Pig.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Rabbit.cpp FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
Rabbit.h Fixed type-casting-related warnings. 2016-08-24 22:26:53 +02:00
Sheep.cpp Remove double includes part 2 (#3890) 2017-08-03 15:34:19 +02:00
Sheep.h Minor changes (#3909) 2017-08-24 11:19:40 +02:00
Silverfish.h Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
Skeleton.cpp Changed entity ownership model to use smart pointers 2017-08-07 19:24:16 +01:00
Skeleton.h fix cavespider poisoning even if attack is in cooldown 2015-11-08 21:01:02 +01:00
Slime.cpp Changed entity ownership model to use smart pointers 2017-08-07 19:24:16 +01:00
Slime.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
SnowGolem.cpp Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
SnowGolem.h snow golems are "neutral" 2015-12-13 13:13:37 +01:00
Spider.cpp Spider should attack only when the light level is lower than 11 (#3815) 2017-06-30 10:48:06 +02:00
Spider.h Spectators added (#2852) 2016-10-12 14:38:45 +02:00
Squid.cpp Remove double includes part 2 (#3890) 2017-08-03 15:34:19 +02:00
Squid.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Villager.cpp FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
Villager.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Witch.cpp FastRandom rewrite (#3754) 2017-06-13 21:35:30 +02:00
Witch.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Wither.cpp Changed entity ownership model to use smart pointers 2017-08-07 19:24:16 +01:00
Wither.h Changed entity ownership model to use smart pointers 2017-08-07 19:24:16 +01:00
Wolf.cpp Add cUUID class (#3871) 2017-08-25 13:43:18 +01:00
Wolf.h Add cUUID class (#3871) 2017-08-25 13:43:18 +01:00
Zombie.cpp Updated sounds and effect IDs (#3422) 2017-02-15 06:05:24 +01:00
Zombie.h AI - Better daylight handling 2015-05-02 14:32:33 +03:00
ZombiePigman.cpp Fixed cactus detection and zombie pigman sword (#3584) 2017-02-25 19:14:08 +01:00
ZombiePigman.h Fixed cactus detection and zombie pigman sword (#3584) 2017-02-25 19:14:08 +01:00