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ItemBed.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
ItemBrewingStand.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
ItemBucket.h
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Refactored cInventory to use cItemGrid for the actual Storage
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2013-05-24 07:30:39 +00:00 |
ItemCauldron.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
ItemCloth.h
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ItemDoor.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
ItemDye.h
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Refactored cInventory to use cItemGrid for the actual Storage
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2013-05-24 07:30:39 +00:00 |
ItemFlowerPot.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
ItemFood.h
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Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols.
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2013-02-16 11:12:56 +00:00 |
ItemHandler.cpp
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Inventory code cleanup, players can now see each other's armor
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2013-05-19 18:22:37 +00:00 |
ItemHandler.h
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Inventory code cleanup, players can now see each other's armor
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2013-05-19 18:22:37 +00:00 |
ItemHoe.h
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Inventory code cleanup, players can now see each other's armor
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2013-05-19 18:22:37 +00:00 |
ItemLeaves.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
ItemLighter.h
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Inventory code cleanup, players can now see each other's armor
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2013-05-19 18:22:37 +00:00 |
ItemMinecart.h
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Inventory code cleanup, players can now see each other's armor
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2013-05-19 18:22:37 +00:00 |
ItemPickaxe.h
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ItemRedstoneDust.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
ItemRedstoneRepeater.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
ItemSapling.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
ItemSeeds.h
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Added carrots and potatoes handling, bonemealing and proper lighting.
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2013-04-05 13:45:00 +00:00 |
ItemShears.h
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Shears mask the leaves' meta
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2013-06-04 12:06:45 +00:00 |
ItemShovel.h
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Inventory code cleanup, players can now see each other's armor
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2013-05-19 18:22:37 +00:00 |
ItemSign.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
ItemSlab.h
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Refactored cInventory to use cItemGrid for the actual Storage
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2013-05-24 07:30:39 +00:00 |
ItemSpawnEgg.h
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Refactored cInventory to use cItemGrid for the actual Storage
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2013-05-24 07:30:39 +00:00 |
ItemSugarcane.h
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Merged branch "branches/hooks" into "trunk".
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2013-01-12 04:46:01 +00:00 |
ItemSword.h
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Cobwebs are now washed away by water and can be broken by swords and shears, giving string.
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2013-04-06 18:20:06 +00:00 |
ItemWood.h
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