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cuberite-2a/source/Simulator
2013-11-13 11:08:51 +01:00
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DelayedFluidSimulator.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
DelayedFluidSimulator.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
FireSimulator.cpp Fixed warning in cFireSimulator. 2013-10-09 09:09:47 +02:00
FireSimulator.h Moved BlockEntities to a separate folder 2013-05-28 19:12:47 +00:00
FloodyFluidSimulator.cpp Merge remote-tracking branch 'origin/fixes'. 2013-11-13 11:08:51 +01:00
FloodyFluidSimulator.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
FluidSimulator.cpp Cobwebs are now washed away by water and can be broken by swords and shears, giving string. 2013-04-06 18:20:06 +00:00
FluidSimulator.h Floody fluid simulator has been converted to use direct chunk access 2013-03-02 15:44:31 +00:00
NoopFluidSimulator.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
RedstoneSimulator.cpp Redstone fixes [SEE DESC] 2013-08-25 11:45:47 +01:00
RedstoneSimulator.h Implemented droppers 2013-05-26 14:39:04 +00:00
SandSimulator.cpp Added a few changes [SEE DESC] 2013-09-09 19:28:50 +01:00
SandSimulator.h SandSimulator: Fixed sand dropping on half-slabs; added more blocks that break falling sand into pickups, fixed instant-fall 2013-03-03 08:40:37 +00:00
Simulator.cpp Simulator: fixed a problem when manipulating the bedrock layer 2013-03-22 14:54:08 +00:00
Simulator.h Simulators are woken up upon chunk load 2013-03-03 15:33:55 +00:00
SimulatorManager.cpp Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
SimulatorManager.h Converted simulators to take cWorld reference instead of a pointer 2013-02-28 13:39:20 +00:00
VaporizeFluidSimulator.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
VaporizeFluidSimulator.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00