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cuberite-2a/src/WorldStorage
peterbell10 d3c1c626f5
Deal with covered switches consistently (#4161)
* Fixes a number of "<function>: not all control paths return a value" warnings on MSVC.

* Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults.

* Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message()
2018-02-04 23:07:12 +00:00
..
CMakeLists.txt Add the fmt library (#4065) 2018-01-03 17:41:16 +00:00
EnchantmentSerializer.cpp Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
EnchantmentSerializer.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
FastNBT.cpp Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
FastNBT.h Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
FireworksSerializer.cpp Removed UTF-8 BOM (#4033) 2017-09-19 10:34:08 +02:00
FireworksSerializer.h Removed unneeded includes (#3902) 2017-08-06 20:57:44 +01:00
MapSerializer.cpp Add the fmt library (#4065) 2018-01-03 17:41:16 +00:00
MapSerializer.h CheckBasicStyle: checks spaces around * and &. 2015-05-09 12:58:55 +02:00
NBTChunkSerializer.cpp Store Health as a float (#4073) 2017-11-22 13:47:52 +00:00
NBTChunkSerializer.h Removed UTF-8 BOM (#4033) 2017-09-19 10:34:08 +02:00
SchematicFileSerializer.cpp cBlockArea: use unique_ptr 2017-09-11 23:20:12 +02:00
SchematicFileSerializer.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
ScoreboardSerializer.cpp Add the fmt library (#4065) 2018-01-03 17:41:16 +00:00
ScoreboardSerializer.h Unified the doxy-comment format. 2015-07-31 16:49:10 +02:00
StatSerializer.cpp Add the fmt library (#4065) 2018-01-03 17:41:16 +00:00
StatSerializer.h Switched player statistic store to save with UUID filenames. (#4002) 2017-09-07 11:57:12 +02:00
WSSAnvil.cpp Add the fmt library (#4065) 2018-01-03 17:41:16 +00:00
WSSAnvil.h Add cUUID class (#3871) 2017-08-25 13:43:18 +01:00
WorldStorage.cpp cWorld Threads: Seperate initialization and thread start. 2017-10-21 19:33:22 +02:00
WorldStorage.h cWorld Threads: Seperate initialization and thread start. 2017-10-21 19:33:22 +02:00