1
0
Fork 0
cuberite-2a/src/Entities
peterbell10 d3c1c626f5
Deal with covered switches consistently (#4161)
* Fixes a number of "<function>: not all control paths return a value" warnings on MSVC.

* Introduces the UNREACHABLE global macro and uses it instead of conditionally compiled switch defaults.

* Move cNBTParseErrorCategory from FastNBT.h into FastNBT.cpp to prevent bad calls to message()
2018-02-04 23:07:12 +00:00
..
ArrowEntity.cpp Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
ArrowEntity.h Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
Boat.cpp Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
Boat.h Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
CMakeLists.txt Add the fmt library (#4065) 2018-01-03 17:41:16 +00:00
EnderCrystal.cpp Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
EnderCrystal.h Initial convertion of a_Dt to std::chrono 2015-01-11 21:12:26 +00:00
Entity.cpp Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
Entity.h Rename cEntity swim states (#3996) 2018-01-14 18:44:45 +00:00
EntityEffect.cpp Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
EntityEffect.h Implement invisibility effect 2017-08-03 15:34:38 +02:00
ExpBottleEntity.cpp Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
ExpBottleEntity.h Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
ExpOrb.cpp Exp Orbs and Pickups are destroyed instantly by cacti. (#4136) 2018-01-16 19:13:17 +00:00
ExpOrb.h Exp Orbs and Pickups are destroyed instantly by cacti. (#4136) 2018-01-16 19:13:17 +00:00
FallingBlock.cpp Concrete mixing (#4096) 2018-01-03 16:33:31 +00:00
FallingBlock.h Removed unused forward declarations (#3888) 2017-08-03 15:10:29 +02:00
FireChargeEntity.cpp Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
FireChargeEntity.h Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
FireworkEntity.cpp Entities now bail out of ticks if destroyed (#3363) 2016-09-03 14:31:27 +03:00
FireworkEntity.h Bulk clearing of whitespace 2016-02-05 23:50:18 +02:00
Floater.cpp Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959) 2017-09-19 15:12:54 +01:00
Floater.h Changed fish launching mechanism (#3520) 2017-02-20 10:03:19 +01:00
GhastFireballEntity.cpp Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
GhastFireballEntity.h Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
HangingEntity.cpp cPainting saving implemented 2015-03-13 23:05:06 +00:00
HangingEntity.h Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
ItemFrame.cpp Made -Weverything an error. 2015-05-24 12:56:56 +01:00
ItemFrame.h Unified cPacketizer across all protocols. 2015-03-22 19:46:08 +01:00
LeashKnot.cpp Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959) 2017-09-19 15:12:54 +01:00
LeashKnot.h Fully implemented leashes (#3798) 2017-08-21 10:46:41 +02:00
Minecart.cpp Store Health as a float (#4073) 2017-11-22 13:47:52 +00:00
Minecart.h Fix minecart deceleration (#4059) 2017-10-21 17:53:24 +01:00
Painting.cpp Made -Weverything an error. 2015-05-24 12:56:56 +01:00
Painting.h cPainting saving implemented 2015-03-13 23:05:06 +00:00
Pawn.cpp Rename cEntity swim states (#3996) 2018-01-14 18:44:45 +00:00
Pawn.h Implement invisibility effect 2017-08-03 15:34:38 +02:00
Pickup.cpp Exp Orbs and Pickups are destroyed instantly by cacti. (#4136) 2018-01-16 19:13:17 +00:00
Pickup.h Exp Orbs and Pickups are destroyed instantly by cacti. (#4136) 2018-01-16 19:13:17 +00:00
Player.cpp Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
Player.h Item durability loss now depends on the item used. (#4123) 2018-01-05 11:28:06 +00:00
ProjectileEntity.cpp Deal with covered switches consistently (#4161) 2018-02-04 23:07:12 +00:00
ProjectileEntity.h Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
SplashPotionEntity.cpp Replace ItemCallbacks with lambdas (#3993) 2017-09-11 23:20:49 +02:00
SplashPotionEntity.h Updated APIDoc (#3985) 2017-09-07 10:33:46 +02:00
TNTEntity.cpp Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
TNTEntity.h Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
ThrownEggEntity.cpp Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
ThrownEggEntity.h Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
ThrownEnderPearlEntity.cpp Replace ItemCallbacks with lambdas (#3993) 2017-09-11 23:20:49 +02:00
ThrownEnderPearlEntity.h Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
ThrownSnowballEntity.cpp Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
ThrownSnowballEntity.h Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
WitherSkullEntity.cpp Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00
WitherSkullEntity.h Changed some int parameters to vector parameters (#3937) 2017-09-07 10:25:34 +02:00