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cuberite-2a/source/Mobs
2013-09-08 01:21:43 +02:00
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AggressiveMonster.cpp Adding Family for monsters : Hostile/Passive/Water/Ambient 2013-09-07 20:02:50 +02:00
AggressiveMonster.h Adding Family for monsters : Hostile/Passive/Water/Ambient 2013-09-07 20:02:50 +02:00
Bat.cpp Adding Family for monsters : Hostile/Passive/Water/Ambient 2013-09-07 20:02:50 +02:00
Bat.h Adding Family for monsters : Hostile/Passive/Water/Ambient 2013-09-07 20:02:50 +02:00
Blaze.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Blaze.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Cavespider.cpp Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX. 2013-08-16 10:48:30 +02:00
Cavespider.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Chicken.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Chicken.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Cow.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Cow.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Creeper.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Creeper.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Enderman.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Enderman.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Ghast.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Ghast.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
IncludeAllMonsters.h relockating mobs includes (they probably will end somewhere else in order not to recompile world each time you update a mob) 2013-09-07 20:07:56 +02:00
Magmacube.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Magmacube.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Monster.cpp Fixed a missing initialization in cMonster. 2013-09-07 16:42:34 +02:00
Monster.h Implementing the MobSpawner (not used yet) that contains spawning rules 2013-09-08 01:21:43 +02:00
Mooshroom.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Mooshroom.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Ocelot.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
PassiveAggressiveMonster.cpp Moved entities into the Entities subfolder. 2013-08-19 11:39:13 +02:00
PassiveAggressiveMonster.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
PassiveMonster.cpp Adding Family for monsters : Hostile/Passive/Water/Ambient 2013-09-07 20:02:50 +02:00
PassiveMonster.h Adding Family for monsters : Hostile/Passive/Water/Ambient 2013-09-07 20:02:50 +02:00
Pig.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Pig.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Sheep.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Sheep.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Silverfish.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Skeleton.cpp Moved daylight burning directly into cMonster. 2013-09-05 22:40:08 +02:00
Skeleton.h Moved daylight burning directly into cMonster. 2013-09-05 22:40:08 +02:00
Slime.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Slime.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Spider.cpp Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Spider.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Squid.cpp Adding Family for monsters : Hostile/Passive/Water/Ambient 2013-09-07 20:02:50 +02:00
Squid.h Adding Family for monsters : Hostile/Passive/Water/Ambient 2013-09-07 20:02:50 +02:00
Villager.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Villager.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Witch.cpp Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Witch.h Changed everyting to Unix line endings. 2013-07-29 12:13:03 +01:00
Wolf.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00
Zombie.cpp Moved daylight burning directly into cMonster. 2013-09-05 22:40:08 +02:00
Zombie.h Moved daylight burning directly into cMonster. 2013-09-05 22:40:08 +02:00
Zombiepigman.cpp Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX. 2013-08-16 10:48:30 +02:00
Zombiepigman.h Rewritten entity-on-fire management ("forever on fire" bugs) 2013-07-01 10:39:56 +00:00