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cuberite-2a/source/Mobs/Slime.h
madmaxoft@gmail.com 37276a4430 Rewritten entity-on-fire management ("forever on fire" bugs)
Fixes FS #297 and part of FS #403.
Added sizes to all entities.
Moved all damage-related functions from cPawn to cEntity
API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords()

git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-07-01 10:39:56 +00:00

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445 B
C++

#pragma once
#include "AggressiveMonster.h"
class cSlime :
public cAggressiveMonster
{
typedef cAggressiveMonster super;
public:
/// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest
cSlime(int a_Size);
CLASS_PROTODEF(cSlime);
virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) override;
protected:
/// Size of the slime, 1 .. 3, with 1 being the smallest
int m_Size;
} ;