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cuberite-2a/src/Simulator
KingCol13 a78fd671b2
Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885)
* Removed BiomeDef.h

* Removed ChunkDef.h from Globals.h

* Added to CONTRIBUTORS.

* Re-added empty last line to Globals.h

* Included stddef and StringUtils in BiomeDef.h

* Fixed build tools compiling. It compiles, but at what cost?

* Added include to src/Generating/Trees.h

* Include added in ChunkGeneratorThread.h

* Moved rearranged includes in LineBlockTracer.cpp

* Re-arrange headers in ChunkInterface.cpp

* Included ChunkDef.h in Path.h

* Included ChunkDef.h in NBTChunkSerializer.h

* Rearranged included and added required includes to headers.

* Removed unnecessary included in StringUtils.h.
2020-09-25 09:13:59 +00:00
..
IncrementalRedstoneSimulator Implement redstone quasi-connectivity (#4889) 2020-09-21 20:39:58 +01:00
CMakeLists.txt Upgrade to C++17 [CMake] (#4717) 2020-05-16 20:59:10 +01:00
DelayedFluidSimulator.cpp Corrected wakeup sequences 2020-08-04 18:15:18 +01:00
DelayedFluidSimulator.h Do not GetBlock individually in simulators 2020-08-04 18:15:18 +01:00
FireSimulator.cpp Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
FireSimulator.h Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
FloodyFluidSimulator.cpp BlockHandler initialisation is a constant expression (#4891) 2020-09-20 13:50:52 +00:00
FloodyFluidSimulator.h Using Super. 2020-04-16 20:07:48 +00:00
FluidSimulator.cpp Using Super. 2020-04-16 20:07:48 +00:00
FluidSimulator.h Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
NoopFluidSimulator.h Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
NoopRedstoneSimulator.h Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
RedstoneSimulator.h Remove the redstone solid block handler 2020-08-08 18:22:16 +01:00
SandSimulator.cpp Use tracing for explosions (#4845) 2020-09-12 18:57:44 +00:00
SandSimulator.h Use tracing for explosions (#4845) 2020-09-12 18:57:44 +00:00
Simulator.cpp ChunkMap: do not wantonly make empty chunks 2020-08-28 21:22:44 +01:00
Simulator.h Deleted BiomeDef.h and ChunkDef.h from Globals.h (#4885) 2020-09-25 09:13:59 +00:00
SimulatorManager.cpp WakeUpSimulators correct Y computation 2020-08-05 08:35:37 +01:00
SimulatorManager.h Do not GetBlock individually in simulators 2020-08-04 18:15:18 +01:00
VanillaFluidSimulator.cpp Using Super. 2020-04-16 20:07:48 +00:00
VanillaFluidSimulator.h Using Super. 2020-04-16 20:07:48 +00:00
VaporizeFluidSimulator.cpp Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00
VaporizeFluidSimulator.h Always use relative coordinates in AddBlock 2020-08-02 15:52:06 +01:00