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cuberite-2a/source/Generating
2013-03-19 15:10:00 +00:00
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BioGen.cpp Optimized BioGen-MultiStepMap's performance by using linear interpolation, about 25 % increase in total chunk generation speed. 2013-03-19 15:10:00 +00:00
BioGen.h Optimized BioGen-MultiStepMap's performance by using linear interpolation, about 25 % increase in total chunk generation speed. 2013-03-19 15:10:00 +00:00
Caves.cpp Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging) 2013-03-17 17:55:03 +00:00
Caves.h Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging) 2013-03-17 17:55:03 +00:00
ChunkDesc.cpp The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator. 2013-03-19 08:32:02 +00:00
ChunkDesc.h The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator. 2013-03-19 08:32:02 +00:00
ChunkGenerator.cpp The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator. 2013-03-19 08:32:02 +00:00
ChunkGenerator.h Prepared cChunkDesc for further API extension; used it as the sole container for generated chunk data, including entities / block entities. 2013-02-08 16:01:44 +00:00
CompoGen.cpp The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator. 2013-03-19 08:32:02 +00:00
CompoGen.h Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging) 2013-03-17 17:55:03 +00:00
ComposableGenerator.cpp Lakes: added a limiter, better height distribution 2013-03-19 10:14:57 +00:00
ComposableGenerator.h Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging) 2013-03-17 17:55:03 +00:00
FinishGen.cpp The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator. 2013-03-19 08:32:02 +00:00
FinishGen.h The subgenerators use cChunkDesc instead of raw arrays. cChunkDesc is based on cBlockArea. Initial version of Lakes generator. 2013-03-19 08:32:02 +00:00
HeiGen.cpp Adjusted Biomal height generator to have less hills in the rivers. 2013-01-25 00:57:20 +00:00
HeiGen.h Merged the usable portion of the "gens" branch. 2013-01-25 10:12:29 +00:00
Ravines.cpp Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging) 2013-03-17 17:55:03 +00:00
Ravines.h Rewritten generators so that they use the cChunkDesc class (and thus can use cBlockArea merging) 2013-03-17 17:55:03 +00:00
StructGen.cpp Lakes: added a limiter, better height distribution 2013-03-19 10:14:57 +00:00
StructGen.h Lakes: added a limiter, better height distribution 2013-03-19 10:14:57 +00:00
Trees.cpp Trees: fixed a glitch in large jungle trees' leaves (1 column was missing) 2013-03-19 07:54:56 +00:00
Trees.h Source files cleanup: The rest of the files renamed. 2012-09-23 22:09:57 +00:00