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Personal fork of Cuberite
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2011-11-02 20:40:39 +00:00
converter denotch map converter works! :D 2011-10-31 22:02:04 +00:00
iniFile Source for additional projects 2011-10-03 19:25:04 +00:00
jsoncpp-src-0.5.0 Source for additional projects 2011-10-03 19:25:04 +00:00
lua-5.1.4 Source for additional projects 2011-10-03 19:25:04 +00:00
Plugins You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet 2011-11-01 21:57:08 +00:00
source Added New/Invaid State and Thunderbolt packets. For testing purposes it now rains whenever a player opens a workbench and stops when they pen a chest. The rain start/stop in only sent to the sole clientopening the items. 2011-11-02 20:40:39 +00:00
tolua++-1.0.93 Source for additional projects 2011-10-03 19:25:04 +00:00
VC2010 Added New/Invaid State and Thunderbolt packets. For testing purposes it now rains whenever a player opens a workbench and stops when they pen a chest. The rain start/stop in only sent to the sole clientopening the items. 2011-11-02 20:40:39 +00:00
webadmin Source for additional projects 2011-10-03 19:25:04 +00:00
WebServer Compiles for linux 2011-10-21 21:25:29 +00:00
zlib-1.2.5 Source for additional projects 2011-10-03 19:25:04 +00:00
clean.bat Setting files 2011-10-03 19:39:53 +00:00
furnace.txt Setting files 2011-10-03 19:39:53 +00:00
groups.ini Setting files 2011-10-03 19:39:53 +00:00
items.ini Setting files 2011-10-03 19:39:53 +00:00
Lua-LICENSE.txt Setting files 2011-10-03 19:39:53 +00:00
makefile Added New/Invaid State and Thunderbolt packets. For testing purposes it now rains whenever a player opens a workbench and stops when they pen a chest. The rain start/stop in only sent to the sole clientopening the items. 2011-11-02 20:40:39 +00:00
monsters.ini Setting files 2011-10-03 19:39:53 +00:00
recipes.txt Setting files 2011-10-03 19:39:53 +00:00
settings.ini You can now run multiple worlds by defining them in settings.ini . However there's no way to change worlds on the fly yet 2011-11-01 21:57:08 +00:00
terrain.ini Setting files 2011-10-03 19:39:53 +00:00
users.ini Creative mode now breaks blocks without providing block drops. Need to work with Player's Inventory for proper creative mode support. GAMEMODE is declared and set twice. 2011-10-26 18:47:50 +00:00
webadmin.ini Setting files 2011-10-03 19:39:53 +00:00